Sabtu, 01 Februari 2014

Hello world! dalam 441 bahasa pemrograman

The Hello World Collection



1C-Enterprise

Back to index

// Hello World in 1C:Enterprise built-in script language

Message("Hello, World!");

4Test

Back to index
// Hello World in 4Test

testcase printHelloWorld()
    print("Hello World!")

ABAP4

Back to index
REPORT ZHB00001.
*Hello world in ABAP/4 *
WRITE: 'Hello world'.

Action!

Back to index
; Hello world in Action! programming language for the Atari 8-Bit computers

PROC Main()
 PrintE("Hello World!")
RETURN

ActionScript 3.0

Back to index
// Hello World in ActionScript 3. Place code in the first frame Actions.
var t:TextField=new TextField();
t.text="Hello World!";
addChild(t);

Actionscript-Flash5

Back to index

// Hello World in Actionscript (up to Flash 5, IDE only)

trace ("Hello World");

ActionScript-Flash8

Back to index
// Hello World in ActionScript 2.0 (Flash 8)
class HelloWorld
{
    private var helloWorldField:TextField;
 
    public function HelloWorld( mc:MovieClip )
    {
        mc.helloWorldField = mc.createTextField("helloWorldField", mc.getNextHighestDepth(), 0, 0, 100, 100);
        mc.helloWorldField.autoSize = "left";
	mc.helloWorldField.html = true;
        mc.helloWorldField.htmlText = '<font size="20" color="#0000FF">Hello World!</font>';
    }
}

// on a frame
import HelloWorld;
var hw:HelloWorld = new HelloWorld( this );

Actionscript-FlashMX

Back to index
// Hello World in Actionscript (Flash MX onwards) 

_root.createTextField("mytext",1,100,100,300,100);
mytext.multiline = true;
mytext.wordWrap = true;
mytext.border = false;

myformat = new TextFormat();
myformat.color = 0xff0000;
myformat.bullet = false;
myformat.underline = true;

mytext.text = "Hello World!";
mytext.setTextFormat(myformat);

Ada

Back to index
-- Hello World in Ada

with Text_IO;
procedure Hello_World is

begin
  Text_IO.Put_Line("Hello World!");
end Hello_World;

ADVPL

Back to index
// Hello World in ADVPL

User Function Hello()
Local cMsg := "Hello, world!"
conout(cMsg)
MsgInfo(cMsg)
Return

Algol-60

Back to index

'BEGIN'
   'COMMENT' Hello World in Algol 60;
    OUTPUT(4,'(''('Hello World!')',/')')
'END'

Algol-68

Back to index
( # Hello World in Algol 68 # print(("Hello World!",newline)))

Alpha-Five-Xbasic

Back to index
' Hello World in Alpha Five Xbasic

ui_msg_box("The 'Hello World' Collection", "Hello World", UI_ATTENTION_SYMBOL)

amharic

Back to index
Hello World in amharic (in JavaScript)

 
<%@ language="javascript" %>
<html><body>
<%
Response.Write('Hello World!');
%>
</body></html>

Amiga-E

Back to index
-> Hello World in Amiga-E

PROC main() IS WriteF('Hello World\n')

AMOS

Back to index
Rem Hello world in AMOS

Print "Hello world!"

APC

Back to index

// Hello World in the APC language for probes

probe program
{
    on_entry log ("Hello, world!\n");
}

APL

Back to index
Hello World for APL. "[]" and "<-" are a single character in APL.
Comment character is Alt-comma.

[]<-'Hello World!'

AppleScript

Back to index
-- "Hello World" in AppleScript:

display dialog "Hello World"

Arena

Back to index
// Hello world in Arena

print("Hello World!");

Argh!

Back to index

Hello World in Argh!. No comment character exists.

j       world
lppppppPPPPPPsrfj
 hello,      *  j
              qPh

ASP-C#

Back to index
<!-- Hello World for ASP.NET using C# -->
<% @ Page Language="C#" %>
<% ="Hello World!" %>

ASP-JavaScript

Back to index

Hello World for Microsoft ASP (in JavaScript)

<%@ language="javascript" %>
<html><body>
<%
Response.Write('Hello World!');
%>
</body></html>

ASP-VBE

Back to index
<!-- Hello World in ASP-VBE (Visual Basic Script Encided) -->
<html>
<script language="VBScript.Encode">#@~^HQAAAA==@#@&HdTAK6PrCsVKP    WMV[Zr@#@&HwcAAA==^#~@</script>
</html>

ASP-VBS

Back to index
Hello World for Microsoft ASP (in VBScript)

<%@ language="vbscript" %>
<html><body>
<%
Response.write "Hello World!"
%>
</body></html>

ASP.NET

Back to index
<!-- Hello World in ASP.NET -->
<%= "Hello World!" %>

Assembler-6502-AppleII

Back to index

**********************************
*                                *
*      HELLO WORLD FOR 6502      *
*    APPLE ][, MERLIN ASSEMBLER  *
*                                *
**********************************

STROUT 	EQU	$DB3A ;OUTPUTS AY-POINTED NULL TERMINATED STRING
	LDY	#>HELLO
	LDA	#<HELLO
	JMP	STROUT

HELLO	ASC	"HELLO WORLD!",00

Assembler-6502-C64

Back to index
; Hello World for 6502 Assembler (C64)

ldy #0
beq in
loop:
jsr $ffd2
iny
in:
lda hello,y
bne loop
rts
hello: .tx "Hello World!"
       .by 13,10,0

Assembler-68000-Amiga

Back to index
; Hello World in 68000 Assembler for dos.library (Amiga)

        move.l  #DOS
        move.l  4.w,a6
        jsr     -$0198(a6)      ;OldOpenLibrary
        move.l  d0,a6
        beq.s   .Out
        move.l  #HelloWorld,d1

A)      moveq   #13,d2
        jsr     -$03AE(a6)      ;WriteChars

B)      jsr     -$03B4          ;PutStr

        move.l  a6,a1
        move.l  4.w,a6
        jsr     -$019E(a6)      ;CloseLibrary
.Out    rts

DOS          dc.b    'dos.library',0
HelloWorld   dc.b    'Hello World!',$A,0

Assembler-68000-AtariST

Back to index
; Hello World in 68000 Assembler (Atari ST)

     move.l #helloworld,-(A7)
     move   #9,-(A7)
     trap   #1
     addq.l #6,A7
     move   #0,-(A7)
     trap   #1
helloworld:
     dc.b "Hello World!",$0d,$0a,0

Assembler-68008

Back to index
; Hello World in 68008 Assembler (Sinclar QL)

     move.l #0,a0
     lea.l  mess,a1
     move.w $d0,a2
     jsr    (a2)
     rts
mess dc.w   12
     dc.b   'Hello World!',10
     end

Assembler-8051

Back to index
-- Hello World in Assembler for the Intel 8051 (MSC51)

 Org 0
 
   mov dptr,#msg
   mov R0,#30h  
loop:
   clr a
   movc a,@a+dptr
   jz end
   mov @R0,a
   inc R0
   inc dptr
   sjmp  loop
 
end:
    jmp $
 
msg:
    db 'Hello World",0

Assembler-ARM

Back to index

; Hello World in ARM code assembler, with RISC OS software interrupt

SWI "OS_WriteS"
EQUS "Hello World!"
EQUB 0
ALIGN
MOV PC,R14

Assembler-Darwin-PPC

Back to index
; Hello World in Assembler for the Darwin Power-PC

.data
.cstring
.align 2
msg:
.asciz "Hello world!\n"
len = . - msg
.text
.align 2
.globl _start
_start:
li r0,4
li r3,1
lis r4,ha16(msg)
ori r4,r4,lo16(msg)
li r5,len
sc
li r0,1
li r3,0
sc

Assembler-DG-Nova

Back to index
                        .TITL HELLO
02                      ; "HELLO, WORLD" FOR NOVA RUNNING RDOS
03                      ; USES PCHAR SYSTEM CALL
04                      .NREL
05                      .ENT START
06
07              START:
08 00000'022424 DOCHAR: LDA 0,@PMSG     ; LOAD AC0 WITH NEXT CHARACTER,
09 00001'101015         MOV# 0,0,SNR    ; TEST AC0;
10 00002'000412          JMP DONE ; SKIPPED IF NONZERO
11 00003'006017         .SYSTM
12 00004'010000         .PCHAR          ; PRINT FIRST
13 00005'000413          JMP ER ; SKIPPED IF OK
14 00006'101300         MOVS 0,0        ; SWAP BYTES
15 00007'006017         .SYSTM
16 00010'010000         .PCHAR          ; PRINT SECOND
17 00011'000407          JMP ER ; SKIPPED IF OK
18 00012'010412         ISZ PMSG        ; POINT TO NEXT WORD
19 00013'000765         JMP DOCHAR      ; GO AROUND AGAIN
20
21 00014'006017 DONE:   .SYSTM          ; NORMAL EXIT
22 00015'004400         .RTN
23 00016'000402          JMP ER
24 00017'063077         HALT
25 00020'006017 ER:     .SYSTM          ; ERROR EXIT
26 00021'006400         .ERTN
27 00022'063077          HALT
28 00023'063077         HALT
29
30 00024'000025'PMSG:   .+1     ; ADDRESS OF FIRST WORD OF TEXT
31                      ; NOTE BYTES ARE PACKED RIGHT-TO-LEFT BY DEFAULT
32 00025'042510         .TXT /HELLO, WORLD!<15><12>/ ; THAT'S CR LF
33       046114
34       026117
35       053440
36       051117
37       042114
38       006441
39       000012
40 00035'000000         0 ; FLAG WORD TO END STRING
41
42                      .END START

Assembler-HLA

Back to index
; Hello World for Intel compatible High Level Assembler

program HELLO;
       #include( "stdlib.hhf" );
begin HELLO;
       stdout.put("Hello World",nl);
end HELLO;

Assembler-IBM-370

Back to index
ITLE 'Hello World for IBM Assembler/370 (VM/CMS)'
HELLO    START
BALR  12,0
USING *,12
*
WRTERM 'Hello World!'
*
SR    15,15
BR    14
*
END   HELLO

Assembler-Intel

Back to index
; Hello World for Intel Assembler (MSDOS)

mov ax,cs
mov ds,ax
mov ah,9
mov dx, offset Hello
int 21h
xor ax,ax
int 21h

Hello:
  db "Hello World!",13,10,"$"

Assembler-Itanium

Back to index
/* Hello world for IA64 (Itanium) Assembly */

.HW:
        stringz "Hello World"
        .text
        .align 16
        .global main#
        .proc main#
main:
        .prologue 14, 32
        .save ar.pfs, r33
        alloc r33 = ar.pfs, 0, 4, 1, 0
        .vframe r34
        mov r34 = r12
        adds r12 = -16, r12
        mov r35 = r1
        .save rp, r32
        mov r32 = b0
        .body
        addl r14 = @ltoffx(.HW), r1
        ;;
        ld8.mov r14 = [r14], .HW
        ;;
        st8 [r34] = r14
        ld8 r36 = [r34]
        br.call.sptk.many b0 = puts#
        mov r1 = r35
        ;;
        mov ar.pfs = r33
        mov b0 = r32
        .restore sp
        mov r12 = r34
        br.ret.sptk.many b0

Assembler-Linux

Back to index
	;; Hello World for the nasm Assembler (Linux)
	
	SECTION .data

	msg	db	"Hello, world!",0xa ; 
	len	equ     $ - msg

	SECTION .text
	global main

main:
        mov     eax,4		; write system call
        mov     ebx,1           ; file (stdou)
        mov     ecx,msg         ; string
        mov     edx,len         ; strlen
	int     0x80		; call kernel

	mov	eax,1		; exit system call
        mov     ebx,0      
        int     0x80		; call kernel

Assembler-MIPS

Back to index
## Hello Word in Assemlber for the MIPS Architecture

.globl main

main:   jal hwbody              #call Hello Word Procedure
       trap 10                 #exit

hwbody: addi $30, $30,-4        #we need to preserve
       sw $4, 0($30)           #existing values in register 4

       addi $4,$0,72           # H
       trap 101
       addi $4,$0,101          # e
       trap 101
       addi $4,$0,108          # l
       trap 101
       trap 101                # l
       addi $4,$0,111          # o
       trap 101
       addi $4,$0,32           # <space>
       trap 101
       addi $4,$0,87           # W
       trap 101
       addi $4,$0,111          # o
       trap 101
       addi $4,$0,114          # r
       trap 101
       addi $4,$0,108          # l
       trap 101
       addi $4,$0,100          # d
       trap 101
       addi $4,$0,33           # !
       trap 101
       addi $4,$0,10           # \n
       trap 101

done:   lw $4, 0($30)           #restore values
       addi $30, $30, 4        #in register 4
       jr $31                  #return to the main

Assembler-MMIX

Back to index
*	Hello World in Assembler 
*	for the MMIX Computer 

       LOC   #100
Main   GETA  $255,String
       TRAP  0,Fputs,StdOut
       TRAP  0,Halt,0
String BYTE  "Hello, world!",#a,0

Assembler-PA-RISC

Back to index
// Hello World written in PA-RISC 2.0 assembly code

    .LEVEL  2.0N

    .SPACE  $TEXT$,SORT=8
    .SUBSPA $CODE$,QUAD=0,ALIGN=4,ACCESS=0x2c,CODE_ONLY,SORT=24
main
    .PROC
    .CALLINFO CALLER,FRAME=16,SAVE_RP,ORDERING_AWARE
        .ENTRY
        STW     %r2,-20(%r30)   ;offset 0x0
        LDO     64(%r30),%r30   ;offset 0x4
        ADDIL   LR'M$3-$global$,%r27,%r1        ;offset 0x8
        LDO     RR'M$3-$global$(%r1),%r1        ;offset 0xc
        STW     %r1,-56(%r30)   ;offset 0x10
        ADDIL   LR'M$3-$global$+16,%r27,%r1     ;offset 0x14
        LDO     RR'M$3-$global$+16(%r1),%r26    ;offset 0x18
        LDW     -56(%r30),%r25  ;offset 0x1c
        LDIL    L'printf,%r31   ;offset 0x20
        .CALL   ARGW0=GR,ARGW1=GR,RTNVAL=GR     ;in=25,26;out=28;
        BE,L    R'printf(%sr4,%r31),%r31        ;offset 0x24
        COPY    %r31,%r2        ;offset 0x28
        LDW     -84(%r30),%r2   ;offset 0x2c
        BVE     (%r2)   ;offset 0x30
        .EXIT
        LDO     -64(%r30),%r30  ;offset 0x34
    .PROCEND    ;


    .SPACE  $TEXT$
    .SUBSPA $CODE$
    .SPACE  $PRIVATE$,SORT=16
    .SUBSPA $DATA$,QUAD=1,ALIGN=8,ACCESS=0x1f,SORT=16
M$3
    .ALIGN  8
    .STRINGZ    "Hello World"
    .BLOCK  4
    .STRINGZ    "%s\n"
    .IMPORT $global$,DATA
    .SPACE  $TEXT$
    .SUBSPA $CODE$
    .EXPORT main,ENTRY,PRIV_LEV=3,LONG_RETURN
    .IMPORT printf,CODE
    .END

Assembler-PDP11

Back to index
;       Hello World in Assembler for the DEC PDP-11 with the
;	RSX-11M-PLUS operating system
;
        .title Hello
        .ident /V0001A/
        .mcall qiow$s, exit$s
        .psect $code,ro,i
start:  qiow$s #5,#5,,,,<#str, #len, #40>
        exit$s
        .psect $data,ro,d
str:    .ascii / Hello World!/
        len=.-str
        .end start

Assembler-PDP8

Back to index
/ Hello World in Assembler for the DEC PDP-8
*200
hello,    cla cll
        tls            / tls to set printer flag.
        tad charac    / set up index register
        dca ir1        / for getting characters.
        tad m6        / set up counter for
        dca count    / typing characters.
next,    tad i ir1    / get a character.
        jms type    / type it.
        isz count    / done yet?
        jmp next    / no: type another.
        hlt

type,    0            / type subroutine
        tsf
        jmp .-1
        tls
        cla
        jmp i type
charac,    .            / used as initial value of ir1
        310 / H
        305 / E
        314 / L
        314 / L
        317 / O
        254 / ,
        240 /
        327 / W
        317 / O
        322 / R
        314 / L
        304 / D
        241 / !
m6,        -15
count,    0
ir1 = 10
$

Assembler-VP

Back to index
; Hello World in VP Assembler for intent (Amiga Anywhere)

.include 'tao'

tool 'home/hello',VP,TF_MAIN,8192,0
	ent (-:-)
		qcall lib/print,(hello_world.p : i~)
		ret ()
	entend

	data

hello_world:
	dc.b "Hello World!",ASCII_LF,0

toolend

Assembler-Win32

Back to index
; Hello world in Assembler for the Win32 architecture

TITLE Hello world in win32. Tasm

VERSION T310
Model use32 Flat,StdCall

start_code segment byte public 'code' use32
begin:
 Call MessageBox, 0, offset sHallo, offset caption, 0
 Call ExitProcess, 0
start_code Ends

start_data segment byte public 'data' use32

sHallo  db 'Hello world',0
caption	db "Hi",0

start_data Ends
End begin

Assembler-z390

Back to index
; Hello World for z390 IBM compatible mainframe assembler

HELLO CSECT
     USING *,15
     WTO 'Hello World'
     BR 14
     END

Assembler-Z80-Console

Back to index
; This is a "Hello World" program for Z80 and TMS9918 / TMS9928 / TMS9929 /
; V9938 or V9958 VDP.
; That means that this should work on SVI, MSX, Colecovision, Memotech,
; and many other Z80 based home computers or game consoles.
;
; Because we don't know what system is used, we don't know where RAM
; is, so we can't use stack in this program.
;
; This version of Hello World was written by Timo "NYYRIKKI" Soilamaa
; 17.10.2001
;
;----------------------------------------------------------------------
; Configure this part:

DATAP: EQU #98 ; VDP Data port #98 works on all MSX models
; (TMS9918/TMS9929/V9938 or V9958)
; #80 works on SVI 
; (for other platforms you have to figure this out by your self)

CMDP: EQU #99 ; VDP Command port #99 works on all MSX models
; (TMS9918/TMS9929/V9938 or V9958)
; #81 works on SVI
; (for other platforms you have to figure this out by your self)
;-----------------------------------------------------------------------
; Program starts here:

ORG 0 ; Z80 starts always from here when power is turned on
DI ; We don't know, how interrupts works in this system, so we disable them.

; Let's set VDP write address to #0000
XOR A
OUT (CMDP),A
LD A,#40
OUT (CMDP),A

; Now let's clear first 16Kb of VDP memory
LD B,0
LD HL,#3FFF
LD C,DATAP
CLEAR:
OUT (C),B
DEC HL
LD A,H
OR L
NOP ; Let's wait 8 clock cycles just in case VDP is not quick enough.
NOP
JR NZ,CLEAR

; Now it is time to set up VDP registers:
;----------------------------------------
; Register 0 to #0
;
; Set mode selection bit M3 (maybe also M4 & M5) to zero and 
; disable external video & horizontal interrupt
LD C,CMDP
LD E,#80

OUT (C),A
OUT (C),E
;---------------------------------------- 
; Register 1 to #50
;
; Select 40 column mode, enable screen and disable vertical interrupt

LD A,#50
INC E
OUT (C),A
OUT (C),E
;---------------------------------------- 
; Register 2 to #0
;
; Set pattern name table to #0000

XOR A
INC E
OUT (C),A
OUT (C),E
;---------------------------------------- 
; Register 3 is ignored as 40 column mode does not need color table
;
INC E
;---------------------------------------- 
; Register 4 to #1
; Set pattern generator table to #800

INC A
INC E

OUT (C),A
OUT (C),E
;---------------------------------------- 
; Registers 5 (Sprite attribute) & 6 (Sprite pattern) are ignored 
; as 40 column mode does not have sprites

INC E
INC E
;---------------------------------------- 
; Register 7 to #F0
; Set colors to white on black

LD A,#F0
INC E
OUT (C),A
OUT (C),E
;----------------------------------------

; Let's set VDP write address to #808 so, that we can write
; character set to memory
; (No need to write SPACE it is clear char already)
LD A,8
OUT (C),A
LD A,#48
OUT (C),A

; Let's copy character set
LD HL,CHARS
LD B, CHARS_END-CHARS
COPYCHARS:
LD A,(HL)
OUT (DATAP),A
INC HL
NOP ; Let's wait 8 clock cycles just in case VDP is not quick enough.
NOP
DJNZ COPYCHARS

; Let's set write address to start of name table
XOR A
OUT (C),A
LD A,#40
OUT (C),A

; Let's put characters to screen
LD HL,ORDER
LD B,ORDER_END-ORDER
COPYORDER:
LD A,(HL)
OUT (DATAP),A
INC HL

JR OVERNMI
NOP
NOP

; Here is address #66, that is entry for NMI
RETN ;Return from NMI

OVERNMI:
DJNZ COPYORDER

; The end
HALT

; Character set:
; --------------
ORDER:
DEFB 1,2,3,3,4,0,5,4,6,3,7
ORDER_END:

CHARS:

; H
DEFB %10001000
DEFB %10001000
DEFB %10001000
DEFB %11111000
DEFB %10001000
DEFB %10001000
DEFB %10001000
DEFB %00000000
; e
DEFB %00000000
DEFB %00000000
DEFB %01110000
DEFB %10001000
DEFB %11111000
DEFB %10000000
DEFB %01110000
DEFB %00000000
; l
DEFB %01100000
DEFB %00100000
DEFB %00100000
DEFB %00100000
DEFB %00100000
DEFB %00100000
DEFB %01110000
DEFB %00000000
; o
DEFB %00000000
DEFB %00000000
DEFB %01110000
DEFB %10001000
DEFB %10001000
DEFB %10001000
DEFB %01110000
DEFB %00000000
; W
DEFB %10001000
DEFB %10001000
DEFB %10001000
DEFB %10101000
DEFB %10101000
DEFB %11011000
DEFB %10001000
DEFB %00000000

; r
DEFB %00000000
DEFB %00000000
DEFB %10110000
DEFB %11001000
DEFB %10000000
DEFB %10000000
DEFB %10000000
DEFB %00000000
; d
DEFB %00001000
DEFB %00001000
DEFB %01101000
DEFB %10011000
DEFB %10001000
DEFB %10011000
DEFB %01101000
DEFB %00000000
chars_end:

Assembler-ZX81

Back to index
; Hello World in Assembler for the ZX81 (Zilog Z80)

          CALL SPRINT
          DEFM HELLO WORLD.
          DEFB FF
          RET
SPRINT    POP HL
          LD A,(HL)
          INC HL
          PUSH HL
          CP FF
          RET Z
          CALL PRINT
          JR SPRINT

Asterisk

Back to index
;; Hello World application for an Asterisk dial plan. Asterisk is a
;; GNU GPL telephony server. More details at http://www.asterisk.org

;; Displays Hello World at the Asterisk console if in verbose mode
exten => _X.,1,NoOp(Hello World)

AutoHotkey

Back to index
; Hello World in AutoHotkey

Msgbox Hello, World!

AutoIT3

Back to index
;Hello, World for AutoIT3  http://www.autoitscript.com

msgbox(0,"Hello World",0)

AviSynth

Back to index
# Hello World for AviSynth video editor
BlankClip()
Subtitle("Hello, world!")

awk

Back to index
# Hello World in awk
BEGIN {
  print "Hello World!"
  exit
}

Axel

Back to index
Hello World in AXEL (lip-synched speech)

... too large for this page, can be found here:
http://medieskolan.avc.edu.stockholm.se/axel/index.htm

B

Back to index
/* Hello World in B */

main() {
  extern a, b, c;
  putchar (a); putchar (b); putchar (c); putchar ('!*n');
}

a 'hell' ;
b 'o, w' ;
c 'orld' ;

BAL

Back to index
Hello World in IBM mainframe Basic Assembler Language (BAL)

HELLO    CSECT
         STM   R14,R12,12(R13)
         LR    R12,R15
         USING HELLO,R12
         LA    R10,SAVEAREA
         ST    R13,4(R10)
         ST    R10,8(R13)
         LR    R13,R10
*
         WTO   'HELLO WORLD',ROUTCDE=1
*
         L     R13,4(R13)
         LM    R14,R12,12(R13)
         SR    R15,R15
         BCR   B'1111',R14
*
SAVEAREA DS    18F
         LTORG
R0       EQU   0
R1       EQU   1
R2       EQU   2
R3       EQU   3
R4       EQU   4
R5       EQU   5
R6       EQU   6
R7       EQU   7
R8       EQU   8
R9       EQU   9
R10      EQU   10
R11      EQU   11
R12      EQU   12
R13      EQU   13
R14      EQU   14
R15      EQU   15
         END   HELLO

BASIC-PICAXE

Back to index
' Hello World in PICAXE BASIC
Symbol TX_PIN = 0
Symbol TX_BAUD = N2400
SerOut TX_PIN, TX_BAUD, ( "Hello World", CR, LF )

BASIC

Back to index

10 REM Hello World in BASIC
20 PRINT "Hello World!"

bc

Back to index
#!/usr/bin/bc -q
# Hello World for the Unix "bc" calculator

print "Hello World!\n"

BCPL

Back to index
// Hello world in BCLP
GET "libhdr"

LET start() = VALOF
$( writes("Hello world*N")
   RESULTIS 0
$)

BeanShell

Back to index
// Hello World in BeanShell

print ("Hello World!");

Befunge

Back to index

v Hello World in Befunge

>"dlroW olleH",,,,,,,,,,,@

Beta

Back to index
{ *** Hello World in BETA ***}
(#
  do
     'Hello World!'->putLine
#)

BibTex

Back to index
%Hello world in BibTex

ENTRY{author}{}{}

FUNCTION {hello.world}
{ 
  "Hello World!" write$ newline$
}

READ 
EXECUTE {hello.world}

BIT

Back to index

Hello World in BIT.
No comments possible.

LINENUMBERZEROCODEPRINTZEROGOTOONELINENUMBERONECODEPRINTONEGOTOONEZEROLINENUMBE
RONEZEROCODEPRINTZEROGOTOONEONELINENUMBERONEONECODEPRINTZEROGOTOONEZEROZEROLINE
NUMBERONEZEROZEROCODEPRINTONEGOTOONEZEROONELINENUMBERONEZEROONECODEPRINTZEROGOT
OONEONEZEROLINENUMBERONEONEZEROCODEPRINTZEROGOTOONEONEONELINENUMBERONEONEONECOD
EPRINTZEROGOTOONEZEROZEROZEROLINENUMBERONEZEROZEROZEROCODEPRINTZEROGOTOONEZEROZ
EROONELINENUMBERONEZEROZEROONECODEPRINTONEGOTOONEZEROONEZEROLINENUMBERONEZEROON
EZEROCODEPRINTONEGOTOONEZEROONEONELINENUMBERONEZEROONEONECODEPRINTZEROGOTOONEON
EZEROZEROLINENUMBERONEONEZEROZEROCODEPRINTZEROGOTOONEONEZEROONELINENUMBERONEONE
ZEROONECODEPRINTONEGOTOONEONEONEZEROLINENUMBERONEONEONEZEROCODEPRINTZEROGOTOONE
ONEONEONELINENUMBERONEONEONEONECODEPRINTONEGOTOONEZEROZEROZEROZEROLINENUMBERONE
ZEROZEROZEROZEROCODEPRINTZEROGOTOONEZEROZEROZEROONELINENUMBERONEZEROZEROZEROONE
CODEPRINTONEGOTOONEZEROZEROONEZEROLINENUMBERONEZEROZEROONEZEROCODEPRINTONEGOTOO
NEZEROZEROONEONELINENUMBERONEZEROZEROONEONECODEPRINTZEROGOTOONEZEROONEZEROZEROL
INENUMBERONEZEROONEZEROZEROCODEPRINTONEGOTOONEZEROONEZEROONELINENUMBERONEZEROON
EZEROONECODEPRINTONEGOTOONEZEROONEONEZEROLINENUMBERONEZEROONEONEZEROCODEPRINTZE
ROGOTOONEZEROONEONEONELINENUMBERONEZEROONEONEONECODEPRINTZEROGOTOONEONEZEROZERO
ZEROLINENUMBERONEONEZEROZEROZEROCODEPRINTZEROGOTOONEONEZEROZEROONELINENUMBERONE
ONEZEROZEROONECODEPRINTONEGOTOONEONEZEROONEZEROLINENUMBERONEONEZEROONEZEROCODEP
RINTONEGOTOONEONEZEROONEONELINENUMBERONEONEZEROONEONECODEPRINTZEROGOTOONEONEONE
ZEROZEROLINENUMBERONEONEONEZEROZEROCODEPRINTONEGOTOONEONEONEZEROONELINENUMBERON
EONEONEZEROONECODEPRINTONEGOTOONEONEONEONEZEROLINENUMBERONEONEONEONEZEROCODEPRI
NTZEROGOTOONEONEONEONEONELINENUMBERONEONEONEONEONECODEPRINTZEROGOTOONEZEROZEROZ
EROZEROZEROLINENUMBERONEZEROZEROZEROZEROZEROCODEPRINTZEROGOTOONEZEROZEROZEROZER
OONELINENUMBERONEZEROZEROZEROZEROONECODEPRINTONEGOTOONEZEROZEROZEROONEZEROLINEN
UMBERONEZEROZEROZEROONEZEROCODEPRINTONEGOTOONEZEROZEROZEROONEONELINENUMBERONEZE
ROZEROZEROONEONECODEPRINTZEROGOTOONEZEROZEROONEZEROZEROLINENUMBERONEZEROZEROONE
ZEROZEROCODEPRINTONEGOTOONEZEROZEROONEZEROONELINENUMBERONEZEROZEROONEZEROONECOD
EPRINTONEGOTOONEZEROZEROONEONEZEROLINENUMBERONEZEROZEROONEONEZEROCODEPRINTONEGO
TOONEZEROZEROONEONEONELINENUMBERONEZEROZEROONEONEONECODEPRINTONEGOTOONEZEROONEZ
EROZEROZEROLINENUMBERONEZEROONEZEROZEROZEROCODEPRINTZEROGOTOONEZEROONEZEROZEROO
NELINENUMBERONEZEROONEZEROZEROONECODEPRINTZEROGOTOONEZEROONEZEROONEZEROLINENUMB
ERONEZEROONEZEROONEZEROCODEPRINTONEGOTOONEZEROONEZEROONEONELINENUMBERONEZEROONE
ZEROONEONECODEPRINTZEROGOTOONEZEROONEONEZEROZEROLINENUMBERONEZEROONEONEZEROZERO
CODEPRINTZEROGOTOONEZEROONEONEZEROONELINENUMBERONEZEROONEONEZEROONECODEPRINTZER
OGOTOONEZEROONEONEONEZEROLINENUMBERONEZEROONEONEONEZEROCODEPRINTZEROGOTOONEZERO
ONEONEONEONELINENUMBERONEZEROONEONEONEONECODEPRINTZEROGOTOONEONEZEROZEROZEROZER
OLINENUMBERONEONEZEROZEROZEROZEROCODEPRINTZEROGOTOONEONEZEROZEROZEROONELINENUMB
ERONEONEZEROZEROZEROONECODEPRINTONEGOTOONEONEZEROZEROONEZEROLINENUMBERONEONEZER
OZEROONEZEROCODEPRINTONEGOTOONEONEZEROZEROONEONELINENUMBERONEONEZEROZEROONEONEC
ODEPRINTONEGOTOONEONEZEROONEZEROZEROLINENUMBERONEONEZEROONEZEROZEROCODEPRINTZER
OGOTOONEONEZEROONEZEROONELINENUMBERONEONEZEROONEZEROONECODEPRINTONEGOTOONEONEZE
ROONEONEZEROLINENUMBERONEONEZEROONEONEZEROCODEPRINTONEGOTOONEONEZEROONEONEONELI
NENUMBERONEONEZEROONEONEONECODEPRINTONEGOTOONEONEONEZEROZEROZEROLINENUMBERONEON
EONEZEROZEROZEROCODEPRINTZEROGOTOONEONEONEZEROZEROONELINENUMBERONEONEONEZEROZER
OONECODEPRINTONEGOTOONEONEONEZEROONEZEROLINENUMBERONEONEONEZEROONEZEROCODEPRINT
ONEGOTOONEONEONEZEROONEONELINENUMBERONEONEONEZEROONEONECODEPRINTZEROGOTOONEONEO
NEONEZEROZEROLINENUMBERONEONEONEONEZEROZEROCODEPRINTONEGOTOONEONEONEONEZEROONEL
INENUMBERONEONEONEONEZEROONECODEPRINTONEGOTOONEONEONEONEONEZEROLINENUMBERONEONE
ONEONEONEZEROCODEPRINTONEGOTOONEONEONEONEONEONELINENUMBERONEONEONEONEONEONECODE
PRINTONEGOTOONEZEROZEROZEROZEROZEROZEROLINENUMBERONEZEROZEROZEROZEROZEROZEROCOD
EPRINTZEROGOTOONEZEROZEROZEROZEROZEROONELINENUMBERONEZEROZEROZEROZEROZEROONECOD
EPRINTONEGOTOONEZEROZEROZEROZEROONEZEROLINENUMBERONEZEROZEROZEROZEROONEZEROCODE
PRINTONEGOTOONEZEROZEROZEROZEROONEONELINENUMBERONEZEROZEROZEROZEROONEONECODEPRI
NTONEGOTOONEZEROZEROZEROONEZEROZEROLINENUMBERONEZEROZEROZEROONEZEROZEROCODEPRIN
TZEROGOTOONEZEROZEROZEROONEZEROONELINENUMBERONEZEROZEROZEROONEZEROONECODEPRINTZ
EROGOTOONEZEROZEROZEROONEONEZEROLINENUMBERONEZEROZEROZEROONEONEZEROCODEPRINTONE
GOTOONEZEROZEROZEROONEONEONELINENUMBERONEZEROZEROZEROONEONEONECODEPRINTZEROGOTO
ONEZEROZEROONEZEROZEROZEROLINENUMBERONEZEROZEROONEZEROZEROZEROCODEPRINTZEROGOTO
ONEZEROZEROONEZEROZEROONELINENUMBERONEZEROZEROONEZEROZEROONECODEPRINTONEGOTOONE
ZEROZEROONEZEROONEZEROLINENUMBERONEZEROZEROONEZEROONEZEROCODEPRINTONEGOTOONEZER
OZEROONEZEROONEONELINENUMBERONEZEROZEROONEZEROONEONECODEPRINTZEROGOTOONEZEROZER
OONEONEZEROZEROLINENUMBERONEZEROZEROONEONEZEROZEROCODEPRINTONEGOTOONEZEROZEROON
EONEZEROONELINENUMBERONEZEROZEROONEONEZEROONECODEPRINTONEGOTOONEZEROZEROONEONEO
NEZEROLINENUMBERONEZEROZEROONEONEONEZEROCODEPRINTZEROGOTOONEZEROZEROONEONEONEON
ELINENUMBERONEZEROZEROONEONEONEONECODEPRINTZEROGOTOONEZEROONEZEROZEROZEROZEROLI
NENUMBERONEZEROONEZEROZEROZEROZEROCODEPRINTZEROGOTOONEZEROONEZEROZEROZEROONELIN
ENUMBERONEZEROONEZEROZEROZEROONECODEPRINTONEGOTOONEZEROONEZEROZEROONEZEROLINENU
MBERONEZEROONEZEROZEROONEZEROCODEPRINTONEGOTOONEZEROONEZEROZEROONEONELINENUMBER
ONEZEROONEZEROZEROONEONECODEPRINTZEROGOTOONEZEROONEZEROONEZEROZEROLINENUMBERONE
ZEROONEZEROONEZEROZEROCODEPRINTZEROGOTOONEZEROONEZEROONEZEROONELINENUMBERONEZER
OONEZEROONEZEROONECODEPRINTONEGOTOONEZEROONEZEROONEONEZEROLINENUMBERONEZEROONEZ
EROONEONEZEROCODEPRINTZEROGOTOONEZEROONEZEROONEONEONELINENUMBERONEZEROONEZEROON
EONEONECODEPRINTZEROGOTOONEZEROONEONEZEROZEROZEROLINENUMBERONEZEROONEONEZEROZER
OZEROCODEPRINTZEROGOTOONEZEROONEONEZEROZEROONELINENUMBERONEZEROONEONEZEROZEROON
ECODEPRINTZEROGOTOONEZEROONEONEZEROONEZEROLINENUMBERONEZEROONEONEZEROONEZEROCOD
EPRINTONEGOTOONEZEROONEONEZEROONEONELINENUMBERONEZEROONEONEZEROONEONECODEPRINTZ
EROGOTOONEZEROONEONEONEZEROZEROLINENUMBERONEZEROONEONEONEZEROZEROCODEPRINTZEROG
OTOONEZEROONEONEONEZEROONELINENUMBERONEZEROONEONEONEZEROONECODEPRINTZEROGOTOONE
ZEROONEONEONEONEZEROLINENUMBERONEZEROONEONEONEONEZEROCODEPRINTZEROGOTOONEZEROON
EONEONEONEONELINENUMBERONEZEROONEONEONEONEONECODEPRINTONE

Blender

Back to index
# Hello World as a 3D object in Blender

import Blender
from Blender import Scene, Text3d

txt = Text3d.New("Text")
txt.setText('Hello, world!')
Scene.GetCurrent().objects.new(txt)
Blender.Redraw()

BlitzMax

Back to index

' Hello World for BlitzMax

Graphics 640,480,16
While Not KeyHit(KEY_ESCAPE)
    Cls
    DrawText "Hello World",0,0
    Flip
EndWhile

BlitzPlus

Back to index

; Hello World in Blitz Plus (graphical mode)

Graphics 800,600,0,1
Text 790, 600, "Hello World"
WaitKey

BMC Remedy

Back to index
char-set: windows-1252
#
#  Hello World in BMC Remedy 7.0
#  File exported Thu May  8 09:36:46 2008
#
begin active link
   name           : Remedy_HelloWorld
   timestamp      : 1210249958
   export-version : 9
   owner          : Demo
   last-changed   : Demo
   actlink-order  : 0
   wk-conn-type   : 1
   schema-name    : _1
   actlink-mask   : 16
   enable         : 1
   permission     : 0
   action {
      message-type: 0
      message-num : 10000
      message-pane: 1
      message-text: Hello World!!
   }
   object-prop    : 2\60016\4\1\0\60017\4\1\0\
end

Boo

Back to index

# Hello World in Boo
print "Hello World"

BrainFuck

Back to index
Hello World in BrainF***. No comment character exists.

++++++++++[>+++++++>++++++++++>+++<<<-]>++.>+.+++++++
..+++.>++.<<+++++++++++++++.>.+++.------.--------.>+.

BS2000

Back to index
/BEGIN-PROCEDURE LOGGING=N
/REMARK "HELLO WORLD" IN BS2000 (SDF)
/ASSIGN-SYSDTA TO-FILE=*SYSCMD
/WRITE-TEXT 'HELLO WORLD!'
/SET-JOB-STEP
/ASSIGN-SYSDTA TO-FILE=*PRIMARY
/END-PROCEDURE

BuddyScript

Back to index
# Hello World in BuddyScript

+ =AnythingPerfect

  - Hello, world!

Byte Syze

Back to index
Hello World in Byte Syze. No comments possible. The following is actually a hexdump of the binary source code.
c7 3c 2a 3c 2a 2b 2a 5c 3c 28 5c 2a 2b 2a 5c 3c
28 5c 2a 2b 2a 5c 3c 28 5c 2a 2b 2a 5c 3c 28 5c
2a 2b 2a 5c 3c 28 5c 2a 2b 2a 5c 3c 28 5c 2a 2b
2a 5c 3c 28 5c 2a 2b 2a 5c 3c 28 5c 2a 2b 2a 5c
3c 28 5c 2a 2b 2a 5c 3c 28 5c 2a 2b 2a 5c 3c 28
5c 2a 2b 2a 5c 3c 28 5c 2a 2b 2a 5c 3c 28 5c 2a
2b 2a 00 00 01 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 64 48 65 6c 6c 6f 2c 20 57
6f 72 6c 64 21 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00

C#

Back to index

//Hello World in C#
class HelloWorld
{
    static void Main()
    {
        System.Console.WriteLine("Hello, World!");
    }
}

C++

Back to index
// Hello World in C++ (pre-ISO)

#include <iostream.h>

main()
{
    cout << "Hello World!" << endl;
    return 0;
}

C++-CLI

Back to index
// Hello World in C++/CLI for .NET

using namespace System;

void main()
{
    Console::WriteLine("Hello World");
}

C++-Epoc

Back to index
// Hello World in C++, Epoc style (for Symbian OS)

#include <eikapp.h>
#include <eikdoc.h>
#include <eikappui.h>

class CHelloWorldAppUi;
class CEikApplication;
class CHelloWorldAppView;

class CHelloWorldApplication : public CEikApplication
    {
        public:
            TUid AppDllUid() const;
        protected:
            CApaDocument* CreateDocumentL();
    };

class CHelloWorldDocument : public CEikDocument
    {
        public:
            static CHelloWorldDocument* NewL(CEikApplication& aApp);
            static CHelloWorldDocument* NewLC(CEikApplication& aApp);
            ~CHelloWorldDocument(){};
        public:
            CEikAppUi* CreateAppUiL();
        private:
            void ConstructL() {};
            CHelloWorldDocument(CEikApplication& aApp){};
    };

class CHelloWorldAppUi : public CEikAppUi
    {
        public:
                void ConstructL();
                CHelloWorldAppUi(){};
                ~CHelloWorldAppUi(){};
    };

static const TUid KUidHelloWorldApp = {0x10005B91};

GLDEF_C TInt E32Dll(TDllReason )
    {
    return KErrNone;
    }

EXPORT_C CApaApplication* NewApplication() 
    {
    return (new CHelloWorldApplication);
    }

CApaDocument* CHelloWorldApplication::CreateDocumentL()
    {  
    CApaDocument* document = CHelloWorldDocument::NewL(*this);
    return document;
    }

TUid CHelloWorldApplication::AppDllUid() const
    {
    return KUidHelloWorldApp;
    }
    
CHelloWorldDocument* CHelloWorldDocument::NewL(CEikApplication& aApp)
    {
    CHelloWorldDocument* self = NewLC(aApp);
    CleanupStack::Pop(self);
    return self;
    }

CHelloWorldDocument* CHelloWorldDocument::NewLC(CEikApplication& aApp)
    {
    CHelloWorldDocument* self = new (ELeave) CHelloWorldDocument(aApp);
    CleanupStack::PushL(self);
    self->ConstructL();
    return self;
    }

CEikAppUi* CHelloWorldDocument::CreateAppUiL()
    {
    CEikAppUi* appUi = new (ELeave) CHelloWorldAppUi;
    return appUi;
    }

void CHelloWorldAppUi::ConstructL()
    {
    BaseConstructL();

    _LIT(message,"Hello!");
    CAknInformationNote* informationNote = new (ELeave) CAknInformationNote;
    informationNote->ExecuteLD(message);
    }

C++-FLTK

Back to index
// Hello World in C++-FLTK

#include <FL/Fl.H>
#include <FL/Fl_Window.H>
#include <FL/Fl_Box.H>

int main(int argc, char **argv) {
   Fl_Window *ventana = new Fl_Window(300,180);
   ventana->begin();
   Fl_Box *box = new Fl_Box(20,40,260,100,"Hello World!");
   box->labelsize(50);
   ventana->end();
   ventana->show(argc, argv);
   return Fl::run();
}

C++-gtkmm

Back to index
// Hello World in C++ for the Gtk+ toolkit

#include <gtkmm/main.h>
#include <gtkmm/button.h>
#include <gtkmm/window.h>
#include <iostream>

void button_clicked()
{
	std::cout << "Hello, World !" << std::endl;
}

int main (int argc, char *argv[])
{
	Gtk::Main kit(argc, argv);
	Gtk::Window hello_window;
	Gtk::Button hello_button("Hello World");
	
	hello_window.set_border_width(10);
	hello_window.add(hello_button);
	hello_button.signal_clicked().connect(sigc::ptr_fun(&button_clicked));
	hello_button.show();
	
	Gtk::Main::run(hello_window);
	return 0;
}

C++-ISO

Back to index
// Hello World in ISO C++

#include <iostream>

int main()
{
    std::cout << "Hello World!" << std::endl;
}

C++-MFC

Back to index

// Hello World in C++ for Microsoft Foundation Classes
// (Microsoft Visual C++).

#include <afxwin.h>

class CHello : public CFrameWnd
{
public:
    CHello()
    {
        Create(NULL,_T("Hello World!"),WS_OVERLAPPEDWINDOW,rectDefault);
    }
};

class CHelloApp : public CWinApp
{
public:
    virtual BOOL InitInstance();
};

BOOL CHelloApp::InitInstance()
{
    m_pMainWnd = new CHello();
    m_pMainWnd->ShowWindow(m_nCmdShow);
    m_pMainWnd->UpdateWindow();
    return TRUE;
}

CHelloApp theApp;

C++-Qt

Back to index
// Hello World in C++ for the Qt framework

#include <qapplication.h>
#include <qlabel.h>

int main(int argc, char *argv[])
{
  QApplication a(argc, argv);
  QLabel l("Hello World!", 0);
  l.setCaption("Test");
  l.setAlignment(Qt::AlignCenter);
  l.resize(300, 200);
  a.setMainWidget(&l);
  l.show();
  return(a.exec());
}

C-AL

Back to index
OBJECT Codeunit 50000 HelloWorld
{
  PROPERTIES
  {
    OnRun=BEGIN
            //Hello World in C/AL (Microsoft Business Solutions-Navision)
            MESSAGE(Txt001);
          END;
  }
  CODE
  {
    VAR
      Txt001@1000000000 : TextConst 'ENU=Hello World';
    BEGIN
    END.
  }
}

C-AmigaAnywhere

Back to index
/* Hello World in C for Amiga Anywhere 2 (AA2) */

#include <aa.h>

int aaMain(int argc, char **argv)
{
   aaOpenDisplay(200, 200, 16, "Hello World", FAA_DISPLAY_WINDOW);
   aaDrawString(AA_DISPLAY_PIXMAP, "Hello, world!", 20, 20, AA_DEFAULT_FONT, 0xffff00, 0, FAA_FONT_INK, -1);
   aaUpdate();
   aaWaitInput();
   return 0;
}

C-ANSI

Back to index
/* Hello World in C, Ansi-style */

#include <stdio.h>
#include <stdlib.h>

int main(void)
{
  puts("Hello World!");
  return EXIT_SUCCESS;
}

C-Curses

Back to index
/* Hello World in C for Curses */

#include <curses.h>
main()
{
  initscr();
  addstr("Hello World!\n");
  refresh();
  endwin();
  return 0;
}

C-GEM

Back to index
/* Hello World for C with GEM */

#include <aes.h>
main()
{
  appl_init();
  form_alert(1,"[0][Hello World!][Ok]");
  appl_exit();
  return 0;
}

C-Intuition

Back to index
/* Hello World in C for Intution (Amiga GUI) */

#include <intuition/intuition.h>

struct IntuitionBase *IntuitionBase = NULL;

struct IntuiText hello_text = {-1,-1,JAM1,0,0,NULL,"Hello World!",NULL };
struct IntuiText ok_text    = {-1,-1,JAM1,0,0,NULL,"Ok",NULL };

void main(void)
{
   IntuitionBase = (struct IntuitionBase *)
                   OpenLibrary("intuition.library", 0);
   AutoRequest(NULL, &hello_text, NULL, &ok_text, NULL, NULL, 100, 50);
   CloseLibrary(IntuitionBase);
}

C-K+R

Back to index
/* Hello World in C, K&R-style */

main()
{
  puts("Hello World!");
  return 0;
}

C-Objective

Back to index
/* Hello World in Objective-C.
** Since the standard implementation is identical to K&R C,
** a version that says hello to a set of people passed on
** the command line is shown here.
*/

#include <stdio.h>
#include <objpak.h>
int main(int argc,char **argv)
{
    id set = [Set new];
    argv++;while (--argc) [set add:[String str:*argv++]];
    [set do:{ :each | printf("hello, %s!\n",[each str]); }];
    return 0;
}

C-OpenGL

Back to index
/* "Hello World" in C using OGL - Open Graphics Library */

#include <GL/glut.h>
#define font GLUT_BITMAP_HELVETICA_18
#define tx "Hello World!"

void text(void)
{
 char *p, tex[] = tx;
 p = tex;
 glColor3d(1.0, 1.0, 0.0);
 glRasterPos2d(-.5, 0.);
 while(*p) glutBitmapCharacter(font, *p++);
}

void display()
{
 glClear(GL_COLOR_BUFFER_BIT);
 text();
 glFlush();
}

void reshape(int width, int height)
{
 glViewport(0, 0, width, height);
 glMatrixMode(GL_PROJECTION);
 glLoadIdentity();
 glOrtho(-1, 1, -1, 1, -1, 1);
 glMatrixMode(GL_MODELVIEW);
 display();
}

int main(int argc, char **argv)
{
 glutInit(&argc, argv);
 glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
 glutInitWindowPosition(50, 50);
 glutInitWindowSize(500, 500);
 glutCreateWindow("Hello World OpenGL");
 glClearColor(0,0,0,0);
 glutDisplayFunc(display);
 glutReshapeFunc(reshape);
 glutMainLoop();
 return 0;
}

C-PresManager

Back to index
/* Hello World for C with PresentationManager / OS/2 2.11  */

#define INCL_WIN

#include <os2.h>

int main( void )
{
   HMQ   hmq;

   hmq = WinCreateMsgQueue( 0, 0 );

   WinMessageBox( HWND_DESKTOP, HWND_DESKTOP, (PSZ)"Hello World!",
      (PSZ)"", 0, MB_OK );

   WinDestroyMsgQueue( hmq );

   return 0;
}

C-Windows

Back to index
/* Hello world in C for MS-Windows */

#include <windows.h>

int PASCAL WinMain(HINSTANCE hInstance,
  HINSTANCE hPrevInstance, LPSTR CmdLine, int Show)
{
  MessageBox(GetActiveWindow(), "Hello World!", "Hello Windows World", MB_OK);
  return 0;
}

C-X11-Athena

Back to index
/* Hello World in C with X11 using Athena widgets */

#include <X11/Intrinsic.h>
#include <X11/StringDefs.h>
#include <X11/Xaw/Label.h>

main(int argc,char **argv)
{
  XtAppContext app_context;
  Widget toplevel,hello;

  toplevel = XtVaAppInitialize(&app_context,"XHello",NULL,0,
    &argc,argv,NULL,NULL);
  hello = XtVaCreateManagedWidget("Hello World!",labelWidgetClass,
    toplevel,(void*)0);

  XtRealizeWidget(toplevel);

  XtAppMainLoop(app_context);
  return 0;
}

Caché Object Script

Back to index
HelloWorld	;Hello World in Caché Object Script
Start	;
    Write "Hello world"
    Quit

CAML-Light

Back to index

(* Hello World in CAML Light *)

let hello =
   print_string "Hello World!";
;;

Casio BASIC

Back to index
'Hello World in Casio-Basic. [new line symbol here (press EXE)]
"Hello World!"

CDuce

Back to index

(* Hello World in CDuce *)

print "Hello World!\n";;

Centura

Back to index
! Hello World in Centura

Function: HelloWorld
Description:
Returns
Parameters
Static Variables
Local variables
Actions
 Call SalMessageBox( 'Hello World','Message',MB_Ok)

Chef

Back to index
Hello World Souffle.

This recipe prints the immortal words "Hello world!", in a basically brute force
way. It also makes a lot of food for one person.

Ingredients.
72 g haricot beans
101 eggs
108 g lard
111 cups oil
32 zucchinis
119 ml water
114 g red salmon
100 g dijon mustard
33 potatoes

Method.
Put potatoes into the mixing bowl. Put dijon mustard into the mixing bowl. Put
lard into the mixing bowl. Put red salmon into the mixing bowl. Put oil into
the mixing bowl. Put water into the mixing bowl. Put zucchinis into the mixing
bowl. Put oil into the mixing bowl. Put lard into the mixing bowl. Put lard
into the mixing bowl. Put eggs into the mixing bowl. Put haricot beans into
the mixing bowl. Liquefy contents of the mixing bowl. Pour contents of the
mixing bowl into the baking dish.

Serves 1.

CICS-COBOL

Back to index
-- Hello World in CICS COBOL

000100        IDENTIFICATION DIVISION.                           
000200        PROGRAM-ID. HELLO.                                 
000300       * HELLO WORLD IN CICS COBOL.                        
000400        AUTHOR. ROBERT GOSLING.                            
000500        ENVIRONMENT DIVISION.                              
000600        DATA DIVISION.                                     
000700        WORKING-STORAGE SECTION.                           
000800        01 WS-DATA-AREA PIC X(80) VALUE "HELLO WORLD!".    
000900        PROCEDURE DIVISION.                                
001000            EXEC CICS SEND FROM (WS-DATA-AREA) END-EXEC.   
001100            EXEC CICS RETURN END-EXEC.

Clarion

Back to index

!Hello World in Clarion 
 
  PROGRAM
 
 MAP
 END
 
 CODE
 
 MESSAGE('Hello World!')
 
 RETURN

Clean

Back to index
// Hello World in Clean

module hello

Start :: String
Start = "Hello World!\n"

Clipper

Back to index
// Hello World in Clipper

? "Hello World"

CLP

Back to index

/* Hello World in CLP for the IBM AS/400 */
PGM
SNDPGMMSG  MSG('Hello World !') MSGTYPE(*COMP)
 
ENDPGM

CMake

Back to index
# Hello World in CMake

message(STATUS "Hello World!")

COBOL

Back to index

       * Hello World in COBOL

*****************************
IDENTIFICATION DIVISION.
PROGRAM-ID. HELLO.
ENVIRONMENT DIVISION.
DATA DIVISION.
PROCEDURE DIVISION.
MAIN SECTION.
DISPLAY "Hello World!"
STOP RUN.
****************************

Cocoa

Back to index

// Hello World in Cocoa Obj-C (OS X)

#import <Foundation/Foundation.h>

int main (int argc, const char * argv[]) {
    NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];

    NSLog(@"Hello, World!");
    [pool release];
    return 0;
}

ColdFusion

Back to index
<!---Hello world in ColdFusion--->

<cfset message = "Hello World">
<cfoutput> #message#</cfoutput>

CommandScript

Back to index
#Hello World in Command Script 3.1
#Meta.Name: "Hello World"

#Block(Main).Start
    echo "Hello World!"
#Block(Main).End

Console-Postscript

Back to index
%% Hello World in Console PostScript

serverdict begin 0 exitserver
/Courier findfont
48 scalefont setfont
22 22 moveto
(Hello World!) show
showpage

%% End

Cool

Back to index
-- Hello World in Cool

class Main inherits IO{
    main():Object{
    out_string("Hello, world!\n")
    };
};

CoolBasic

Back to index

' Hello World in CoolBasic

print "hello world"
wait key

CSS

Back to index
/* Hello World in CSS */
body:before {
    content: "Hello World";
}

CYBOL

Back to index
<!-- Hello World in Cybernetics Oriented Language (CYBOL) -->
<model>
    <part name="send_message" channel="inline" abstraction="operation" model="send">
        <property name="channel" channel="inline" abstraction="character" model="shell"/>
        <property name="message" channel="inline" abstraction="character" model="Hello, World!"/>
    </part>
    <part name="exit_application" channel="inline" abstraction="operation" model="exit"/>
</model>

D

Back to index
// Hello World in D

import std.stdio;

void main()
{
   writefln("Hello World!");
}

D4

Back to index
// Hello World as a relation-variable in D4

select row { "Hello World" AMessage }

Darkbasic

Back to index

` Hello World in Darkbasic

print "Hello World!"
wait key

Databasic

Back to index
PROGRAM HELLO.B
# Hello World in Databasic
CRT "HELLOW WORLD"
END

Dataflex

Back to index
// Hello World in Dataflex Procedural

/tela

Hello world

/*

clearscreen

page tela

dBase

Back to index
* Hello World in dBase IV

? "Hello World!"

dc

Back to index
#!/usr/bin/dc
# Hello world! in dc (Unix desk calculator)
[Hello world!]p

DCL

Back to index
$! Hello world in Digital/Compaq/HP DCL (Digital Command Language)
$ write sys$output "Hello World"

Delphi

Back to index
// Hello World in Delphi
Program Hello_World;

{$APPTYPE CONSOLE}

Begin
  WriteLn('Hello World');
End.

Dialect

Back to index
# Hello World in Dialect

print "Hello World"

DM

Back to index
// Hello World in DM (Dream Maker)

mob
    Login()
        ..()

        world << "Hello World!"

DML

Back to index
! Hello World in DML (Gembase database language)

PROCEDURE_FORM MAIN
        PRINT/NOWAIT ("Hello world")
END_FORM

DWIM

Back to index
Hello World in DWIM ("Do what I mean").
Comments are not necessary in this language.

DWIM

Dylan

Back to index
module:			hello-world
author:			Homer
copyright:		(c) 1994 Homer
version:		1.0

// Hello World in DYLAN

define method main (#rest args)
  princ("Hello world!");
end;

main();

DynaMorph

Back to index
<<!! Hello World in DynaMorph >>
<#setString foo {Hello World!}#>
<html>
<head>
	<title>DynaMorph</title>
</head>
<body>
<#getString foo#>
</body>
</html>

E

Back to index
# Hello World in E

println("Hello, world!")

easm

Back to index
// Hello World in easm (Win32).

subsystem cui

section imports

    from msvcr70.dll import printf
    from kernel32.dll import ExitProcess

section data

    string pszOutput = "Hello World!"

section code

    call printf (&pszOutput)
    call ExitProcess (00h)

Eiffel

Back to index
note "Hello World in Eiffel"
class HELLO
create run
feature run
       do
               print ("Hello World!%N")
       end
end

Elan

Back to index
(* Hello World in ELAN *)

putline ("Hello World!");

Elliott

Back to index
:: Hello World in Elliott Autocode
SETF PUNCH
SETR 1
1)TELEPRINTER
LINE
TITLE Hello World.;
STOP
START 1

Erlang

Back to index
%% Hello World in Erlang

-module(hello).

-export([hello/0]).

hello() ->
   io:format("Hello World!~n", []).

Euphoria

Back to index
-- Hello World in Euphoria

puts(1, "Hello World!\n")

F#

Back to index
(* Hello World in F# *)

printf "Hello World!\n"

Falcon

Back to index

// Hello World in Falcon

> "Hello World!"

FALSE

Back to index

{ Hello World in FALSE }
"Hello world!
"

Ferite

Back to index

/**
 *   start script -- Hello world in Ferite ( www.ferite.org )
 */
uses "console";
Console.println("Hello World");
/* end script */

Filemaker

Back to index
#Hello World in Filemaker Script
Show Custom Dialog ["Hello World" ; "Hello World"]

Fjölnir

Back to index
;; Hello World in Fjölnir (Icelandic programming language)

"hello" < main
{
   main ->
   stef(;)
   stofn
       skrifastreng(;"Halló Veröld!"),
   stofnlok
}
*
"GRUNNUR"
;

Flaming Thunder

Back to index
# Write "Hello world" in Flaming Thunder.

Write "Hello world".

Focal

Back to index
1.01 COMMENT HELLO WORLD IN FOCAL
1.02 TYPE "HELLO WORLD", !
1.03 QUIT

FOCUS

Back to index
-* Hello World in FOCUS

-TYPE Hello world

Forth

Back to index
' Hello World in Forth

: HELLO
  ." Hello World!" CR
;

Fortran

Back to index
C     Hello World in Fortran

      PROGRAM HELLO
      WRITE (*,100)
      STOP
  100 FORMAT (' Hello World! ' /)
      END

Fortran77

Back to index
C     Hello World in Fortran 77

      PROGRAM HELLO
      PRINT*, 'Hello World!'
      END

Fortran90

Back to index
! Hello World in Fortran 90 and 95

PROGRAM HelloWorld
     WRITE(*,*)  "Hello World!"
END PROGRAM

FortranIV

Back to index
       PROGRAM HELLO
c
C      Hello World in Fortran IV (supposedly for a TR440)
c
       WRITE (6,'('' Hello World!'')')
       END

Fortress

Back to index
(* Hello World in Fortress *)

export Executable
run(args) = print "Hello, world!"

FreeBASIC

Back to index
'Hello World in FreeBASIC

print "Hello World"

Frink

Back to index
// Hello World in Frink

println["Hello World!"]

G-Code

Back to index
Hello World in "G Code" for CNC machines. Click here for a preview.
%
O1000
(PROGRAM NAME - HELLOWORLD)
(DATE=DD-MM-YY - 30-06-05 TIME=HH:MM - 19:37)
N10G20
N20G0G17G40G49G80G90
/N30G91G28Z0.
/N40G28X0.Y0.
/N50G92X0.Y0.Z0.
( 1/16 FLAT ENDMILL TOOL - 1 DIA. OFF. - 1 LEN. - 1 DIA. - .0625)
(CONTOUR)
N60T1M6
N70G0G90X0.Y1.A0.S5000M3
N80G43H1Z.5
N90Z.25
N100G1Z-.005F2.
N110Y0.F20.
N120G0Z.5
N130X.5
N140Z.25
N150G1Z-.005F2.
N160Y1.F20.
N170G0Z.5
N180Y.6106
N190Z.25
N200G1Z-.005F2.
N210X0.F20.
N220G0Z.5
N230X.6157Y.4712
N240Z.25
N250G1Z-.005F2.
N260X.6039Y.4135F20.
N270X.6Y.351
N280X1.1
N290G3X1.0098Y.6202R.4333
N300X.8941Y.6971R.2625
N310X.7255Y.6538R.1837
N320X.6157Y.4712R.332
N330G0Z.5
N340X.6Y.351
N350Z.25
N360G1Z-.005F2.
N370X.6039Y.2885F20.
N380G3X.7255Y.0481R.385
N390X.9745R.1853
N400X1.0843Y.2308R.332
N410G0Z.5
N420X1.2039Y0.
N430Z.25
N440G1Z-.005F2.
N450Y1.F20.
N460G0Z.5
N470X1.3098
N480Z.25
N490G1Z-.005F2.
N500Y0.F20.
N510G0Z.5
N520X1.4706Y.125
N530Z.25
N540G1Z-.005F2.
N550X1.502Y.0817F20.
N560G3X1.6176Y.0048R.2625
N570X1.7863Y.0481R.1837
N580X1.9118Y.351R.3957
N590X1.8216Y.6202R.4333
N600X1.7059Y.6971R.2625
N610X1.5373Y.6538R.1837
N620X1.4157Y.4135R.358
N630X1.4706Y.125R.4611
N640G0Z.5
N650X1.9853Y0.
N660Z.25
N670G1Z-.005F2.
N680X2.0422Y.1442F20.
N690G0Z.5
N700X2.5706Y1.
N710Z.25
N720G1Z-.005F2.
N730X2.6961Y0.F20.
N740X2.8216Y1.
N750X2.9451Y0.
N760X3.0706Y1.
N770G0Z.5
N780X3.2961Y.6538
N790Z.25
N800G1Z-.005F2.
N810X3.2608Y.6202F20.
N820G3X3.1745Y.2885R.4408
N830X3.2961Y.0481R.385
N840X3.5451R.1853
N850X3.6706Y.351R.3957
N860X3.5804Y.6202R.4333
N870X3.4647Y.6971R.2625
N880X3.2961Y.6538R.1837
N890G0Z.5
N900X3.7461Y.7019
N910Z.25
N920G1Z-.005F2.
N930Y0.F20.
N940G0Z.5
N950Y.3654
N960Z.25
N970G1Z-.005F2.
N980X3.7637Y.4663F20.
N990G2X3.8422Y.6587R.4948
N1000X3.9167Y.7019R.0929
N1010G1X4.0755
N1020G2X4.15Y.6587R.0929
N1030X4.1951Y.5769R.246
N1040G0Z.5
N1050X4.3255Y1.
N1060Z.25
N1070G1Z-.005F2.
N1080Y0.F20.
N1090G0Z.5
N1100X4.9275
N1110Z.25
N1120G1Z-.005F2.
N1130Y1.F20.
N1140G0Z.5
N1150X5.0314
N1160Z.25
N1170G1Z-.005F2.
N1180Y.2981F20.
N1190G0Z.5
N1200X4.9275Y.274
N1210Z.25
N1220G1Z-.005F2.
N1230X4.8941Y.1731F20.
N1240G2X4.7627Y.0192R.3255
N1250X4.5529Y.0481R.1862
N1260X4.4314Y.2885R.358
N1270X4.5176Y.6202R.4408
N1280X4.6333Y.6971R.2625
N1290X4.802Y.6538R.1837
N1300X4.8941Y.5288R.3457
N1310G1X4.9275Y.4279
N1320G0Z.5
N1330X5.0314Y.149
N1340Z.25
N1350G1Z-.005F2.
N1360Y0.F20.
N1370G0Z.5
N1380M5
N1390G91G28Z0.
N1400G28X0.Y0.A0.
N1410M30
%

Gambas

Back to index

'************************************
' Hello world in Gambas
'************************************
PUBLIC SUB Main()

   PRINT "Hello World"

END

GameMonkey Script

Back to index
// Hello World in GameMonkey Script

print("Hello World");

Gentee-simple

Back to index
// Hello World in Gentee (simple version)

func hello<main> : @"Hello, World!"

Gentee

Back to index
// Hello World in Gentee

func hello <main>
{
   print( "Hello, World!" )
   getch()
}

GLBasic

Back to index
// Hello World in GLBasic

PRINT "Hello World",1,1
SHOWSCREEN
MOUSEWAIT

GML

Back to index

// Hello World in GML (Game Maker Language)
draw_text(10,10,"Hello World")
screen_refresh()
keyboard_wait()

Go

Back to index
// Hello world in Go

package main
import "fmt"
func main() {
 fmt.Printf("Hello World\n")
}

Gofer

Back to index

-- Hello World in Gofer
-- Simple version

helloWorld:: String
helloWorld = "Hello World!\n"


-- Hello World in Gofer
-- Dialog version

helloWorld :: Dialogue
helloWorld resps = [AppendChan stdout "Hello world!"]

GoogleGadgets

Back to index
<?xml version="1.0" encoding="UTF-8" ?> 
<!-- Hello World as a Google gadget -->

<Module>
  <ModulePrefs title="hello world example" /> 
  <Content type="html">
     <![CDATA[ 
       Hello, world!
     ]]>
  </Content> 
</Module>

GRAMophone

Back to index
//Hello World in GRAMophone

composition "Hello, World!" of "Composer"
{
 %
 player player1 {
    grammar lindenmayer
    %
    axiom->print("Hello, World!");
 }

 player player2 {
    grammar chomsky
    %
       @composition->print("Hello, World!");
 }
}

Gri

Back to index
# Hello World in Gri
show "hello world"

Groovy

Back to index
// Hello World in Groovy

println "Hello World"

GynkoSoft

Back to index
; Hello World in GynkoSoft
; Simple version
0.00 Protocol "Hello, World!"


; Hello World in GynkoSoft
; Dialog box output
0.00 Message "Hello, World!"

Haskell

Back to index
-- Hello World in Haskell
 
main = putStrLn "Hello World"

HDX

Back to index
# Hello World as bdehaldia.exe external command

proc hdx_info {} {
  set ::Titel [TRA "&Hello World"]
  set ::Menu GMA
}

proc hdx_run {} {
  tk_messageBox -type ok -message [TRA "Hello World!"]
  destroy .
}

HP-41C

Back to index
Hello World for the HP 41C. No comment character exists.

01 LBL "HELLO"
02 "HELLO WORLD"
03 AVIEW

HP-48

Back to index
<<
@ Hello World for the HP-48
@ << and >> are one char each
"HELLO WORLD"
>>

HQ9+

Back to index
Hello World in HQ9+ and HQ9++. No comment character exists.

H

HTML

Back to index
<HTML>
<!-- Hello World in HTML -->
<HEAD>
<TITLE>Hello World!</TITLE>
</HEAD>
<BODY>
Hello World!
</BODY>
</HTML>

Human

Back to index
Hello World in human languages.
Albanian Pershëndetje Botë
Arabic أهلاً بالعالم (Ahlan bil 'Alam)
Armenian Ô²Õ¡Ö€Õ¥՛Ö‚, Õ¡Õ·Õ­Õ¡Ö€Õ°։ (barev ash'kharh)
Azeri Salam Dünya
Czech Ahoj Světe!
Basque/Euskara Kaixo mundua!
Belarusian (Pryvitan'ne, Swet!)
Bemba Shani Mwechalo!
Bengali Shagatam Prithivi!
Bosnian Zdravo Svijete!
Bulgarian (Zdrav'ei svi'at)
Catalan Hola món!
Chinese (ni hao shi jie)
Chinook Wawa Klahowya Hayas Klaska
Croatian Bok Svijete!
Danish Hej, Verden!
Dutch Hallo, wereld!
English Hello World!
Esperanto Saluton mondo!
Estonian Tere maailm!
Finnish Hei maailma!
French Salut le Monde!
Frisian Hallo, wrâld!
Galician Ola mundo!
German Hallo Welt!
Greek Γεια σου κόσμε! (Geia soy kosme)
Hawaiian Aloha Honua
Hebrew (Shalom Olam)
Hindi (namaste duniya)
Hmong Nyob zoo ntiaj teb.
Hungarian Helló világ!
Icelandic Halló heimur!
Indonesian Halo Dunia!
Irish Dia dhaoibh, a dhomhain!
Italian Ciao Mondo!
Japanese (konnichiwa sekai)
Kannada (namaste prapancha)
Kiswahili Habari dunia!
Kikuyu Niatia thi!
Korean (annyeong, sesangah)
Latin AVE MVNDE (ave munde)
Latvian Sveika, Pasaule!
Lithuanian Sveikas, Pasauli
Luxembourgish Moien Welt!
Malagasy Manao ahoana ry tany!
Malayalam Namaskaram, lokame
Maltese Merhba lid-dinja
Norwegian Hallo verden!
Persian !سلام دنیا (Salaam Donyaa!)
Polish Witaj siecie!
Portuguese Olá, mundo!
Romanian Salut lume!
Russian (Zdra'vstvuj mi'r)
Serbian Zdravo Svete!
Slovak Ahoj, svet!
Slovenian Pozdravljen svet!
Spanish ¡Hola mundo!
Swedish Hejsan världen!
Tagalog Kamusta mundo!
Tamil (Vanakkam Ulake!)
Turkish Merhaba Dünya!
Ukrainian (Pryvi't svi'te)
Vietnamese Xin chào thế giới
Welsh S'mae byd!

HyperTalk

Back to index
-- Hello World in HyperTalk

answer "Hello, world!"

IBM-Exec

Back to index
Hello World for IBM EXEC (under VM/CMS)

&CONTROL
*
&TYPE Hello World!
*
&EXIT 0

IBM-Exec2

Back to index
Hello World for IBM EXEC2 (under VM/CMS)

&TRACE OFF
*
&TYPE Hello World!
*
&EXIT 0

ici

Back to index
# Hello World in ici (http://www.zeta.org.au/~atrn/ici/)
printf("Hello World!\n");

ICL SCL

Back to index
@ HELLO WORLD IN ICL SCL
PROC HELLO_WORLD IS ()
BEGIN
    SEND_MESSAGE("HELLO WORLD")
END

Icon

Back to index
# Hello world in Icon (http://www.cs.arizona.edu/icon/)

procedure main()
    write("Hello world")
end

IDC

Back to index
// Hello World in IDC-script language for IDA disaasembler

#include <idc.idc>

static main(void)
{
  Message("Hello World!");
}

IDL

Back to index
IDL> ; Hello World in IDL (Interactive Data Language)
IDL> print, "Hello World"

Inform

Back to index
!  "Hello world" in Inform
[ Main;
  print "Hello world^";
];

Informix-4GL

Back to index
# Hello World in Informix 4GL

MAIN

  DISPLAY "Hello World"

END MAIN

Ingres-ABF

Back to index
/* Hello World in Ingres ABF */
procedure hello =
begin
  message 'Hello, World' with style=popup;
end

InstallScript

Back to index
// Hello World in InstallScript
// (Scripting language of InstallShield, a Windows install generator)

program
	MessageBox("Hello World!",INFORMATION);
endprogram

Intercal

Back to index
Hello World in Intercal

DO ,1 <- #13
PLEASE DO ,1 SUB #1 <- #234
DO ,1 SUB #2 <- #112
DO ,1 SUB #3 <- #112
DO ,1 SUB #4 <- #0
DO ,1 SUB #5 <- #64
DO ,1 SUB #6 <- #194
DO ,1 SUB #7 <- #48
PLEASE DO ,1 SUB #8 <- #22
DO ,1 SUB #9 <- #248
DO ,1 SUB #10 <- #168
DO ,1 SUB #11 <- #24
DO ,1 SUB #12 <- #16
DO ,1 SUB #13 <- #214
PLEASE READ OUT ,1
PLEASE GIVE UP

Io

Back to index

// Hello World in io programming language
"Hello world!" print

Iptscrae

Back to index
; Hello World in Iptscrae.
; 1. from the chat prompt:

/ "Hello World!" SAY

; 2. in a cyborg:

ON OUTCHAT {
    {  "Hello World!" SAY
    } CHATSTR "say it" == IF
}

; 3. in a room script:

ON SELECT {
    "Hello World!" SAY
}

J

Back to index
NB. Hello World in J
'Hello World' 1!:2(2)

Jade

Back to index

// Hello World in JADE
write "Hello World";

Jako

Back to index

# Hello World in Jako

use sys;

sys::print("Hello, world!\n");

Jason

Back to index
// Hello World in Jason

!greeting.
+!greeting : true <- .print("Hello World").

Java

Back to index

// Hello World in Java

class HelloWorld {
  static public void main( String args[] ) {
    System.out.println( "Hello World!" );
  }
}

Java-Mobile

Back to index
// Hello World on a mobile Java device

package helloworld;

import javax.microedition.midlet.*;
import javax.microedition.lcdui.*;

public class HelloWorld extends MIDlet {

  public HelloWorld()
  {
    Form form = new Form("Hello World");
    form.append("Hello world!");
    Display.getDisplay(this).setCurrent(form);
  }

  protected void pauseApp() {  }
  protected void startApp() throws
    javax.microedition.midlet.MIDletStateChangeException {  }
  protected void destroyApp(boolean parm1) throws
    javax.microedition.midlet.MIDletStateChangeException {  }
}

Java-Server-Pages

Back to index
<!-- Hello World for Java Server Pages -->

<%@ page language='java' %>
<%="Hello World!" %>

Java-Servlet

Back to index
import javax.servlet.*;
import javax.servlet.http.*;
import java.io.*;

//
// Hello World Java Servlet
//
public class HelloWorld extends HttpServlet {
public void service(HttpServletRequest request,
HttpServletResponse response)
throws IOException {

response.setContentType("text/html");
PrintWriter out = response.getWriter();

out.println("<html><body>");
out.println("Hello World!");
out.println("</body></html>");
}
}

Java-Swing

Back to index
// Hello World in Java using Swing GUI

class HelloWorldSwing {
  static public void main(String args[]) {
    javax.swing.JOptionPane.showMessageDialog(null,"Hello world!");
  }
}

JavaScript

Back to index
<html>
<body>
<script language="JavaScript" type="text/javascript">
// Hello World in JavaScript
document.write('Hello World');
</script>
</body>
</html>

JCL

Back to index
//HERIB    JOB  ,'HERIBERT OTTEN',PRTY=12
//* HELLO WORLD FOR MVS            
 //HALLO    EXEC PGM=IEBGENER       
 //SYSIN    DD DUMMY                
 //SYSPRINT DD SYSOUT=*             
 //SYSUT2   DD SYSOUT=T             
 //SYSUT1   DD *                    
 HELLO WORLD!                       
 /*                                 
 //    

Jess

Back to index
; Hello World in JESS

(printout t "Hello World")

JudoScript

Back to index

// Hello World in JudoScript (a Java scripting layer)

. "Hello World";

K

Back to index
/ Hello World in K

`0:"Hello World!\n

Kix

Back to index

; Hello World in Kix
  
Run( "Notepad.exe" )
Sleep 1
SetFocus( "Untitled - Notepad" )
$ReturnCode = SendKeys("Hello World")
Sleep( 2 )
$ReturnCode = SendKeys("~{F4}Y")

Kylix

Back to index

{Hello World in Kylix} 

program Hello_World;
 
 uses
    QDialogs;
 
 begin
   ShowMessage('Hello World');
 end.

L

Back to index
// Hello World in L

namespace Hello is
    class Main is
        void init is()
            IO.Std.out.println("Hello World!");
        end
    end
end

LabVIEW

Back to index


LaTeX

Back to index
% Hello World! in LaTeX
\documentclass{article}
\begin{document}
Hello World!
\end{document}

LibertyBASIC

Back to index
'hello world in Liberty BASIC
PRINT "Hello World"
END

LilyPond

Back to index
% Hello World in LilyPond

\markup { Hello World! }

Limbo

Back to index
Hello World in Limbo.
Limbo is the programming language of the Inferno OS
(from Lucent Bell Labs).


implement Cmd;

include "sys.m";
include "draw.m";

Cmd : module {
    init : fn (ctxt : ref Draw->Context, args : list of string);
};

init(nil : ref Draw->Context, nil : list of string)
{
    sys := load Sys Sys->PATH;
    sys->print("Hello World\n");
}

LIMS-Basic

Back to index
'Hello World in LIMS Basic
msgbox("hello world")

Lingo

Back to index
Hello World in Lingo (Macromedia Director)

on startmovie
  alert "Hello World" 
end

Linotte

Back to index
(Hello World in Linotte)

Livre : Hello
    Paragraphe : display message
    Actions :
        Affiche "Hello World!"
        Termine

Lisaac

Back to index

// Hello World in Lisaac
Section Header

  + name        := HELLO_WORLD;

Section Inherit

  - parent_object:OBJECT := OBJECT;

Section Public

  - main <-
  (
    "Hello world !\n".print;
  );

Lisp

Back to index

;;; Hello World in Common Lisp

(defun helloworld ()
  (print "Hello World!")
)

Lisp-Emacs

Back to index
;;; Hello World in Emacs Lisp.

(defun hello-world()
  "Display the string hello world."
  (interactive)
  (message "hello world"))

Logo

Back to index
; Hello World in Logo

DRUCKEZEILE [Hello World!]

Logo-graphical

Back to index
; Hello World in LOGO, graphical output.

go 20 , left 180,
go 40 , left 180,
go 20 , right 90,
go 20 , left 90 ,
go 20 , left 180,
go 40 , left 90 ,
go 20 , left 90 ,
go 20 , right 90 ,
go 20 , right 90 ,
go 10 , right 90 ,
go 20 , left 90 ,
go 10 , left 90 ,
go 30 , left 90 ,
go 40 , left 180,
go 40 , left 90 ,
go 20 , left 90 ,
go 40 , left 180,
go 40 , left 90 ,
go 40 , left 90 ,
go 20 , left 90 ,
go 20 , left 90 ,
go 20 , left 90 ,
go 60 , left 90 ,
go 40 , left 180,
go 40 , left 90 ,
go 20 , left 90 ,
go 20 , left 180,
go 20 , left 90 ,
go 20 , left 90 ,
go 40 , left 180,
go 40 , left 90 ,
go 40 , left 90 ,
go 20 , left 90 ,
go 20 , left 90 ,
go 20 , left 90 ,
go 40 , left 90 ,
go 20 , right 90,
go 20 , right 90,
go 5 , left 90  ,
go 5 , left 90  ,
go 25 , left 180,
go 40 , left 90 ,
go 40 , left 90 ,
go 20 , left 90 ,
go 20 , left 90 ,
go 20 , left 90 ,
go 20 , left 90 ,
go 40 , left 180,
go 40 ,

LOLCODE

Back to index
BTW Hello World in LOLCODE
HAI
CAN HAS STDIO?
VISIBLE "HAI WORLD!"
KTHXBYE

LOTOS

Back to index
(* Hello World in LOTOS (Language Of Temporal Ordering Specifications) *)
 
process HelloWorld [v]: exit :=
  v! "Hello World!";
  exit
endproc

Lotus-Note-Formula

Back to index
REM "Lotus Note Formula Language";
@Prompt([ok];"Hi there";"Hello World");

Lotus-Script

Back to index
' Hello World in Lotus Script
Sub Initialize
        Msgbox "Hello world", 0, "Hi there!"
End Sub

LPC

Back to index
// Hello World in LPC

void create()
{
       message("info","Hello World!",this_user());
}

LS-DYNA

Back to index

$ "Hello World" for LS-DYNA
*KEYWORD
*PART
                                                                                
         1         1         1
*SECTION_BEAM
         1         1       1.0         2         1
       1.0       1.0       0.0       0.0         1         1
*MAT_ELASTIC
         1    1.0E-9    1000.0       0.3
*ELEMENT_BEAM
       1       1       2       3       1
       2       1       3       4       1
       3       1       3       6       1
       4       1       6       5       1
       5       1       8      11       1
       6       1      11      12       1
       7       1      12       9       1
       8       1       9       8       1
       9       1       8       7       1
      10       1       7      10       1
      11       1      14      16       1
      12       1      16      15       1
      13       1      13      15       1
      14       1      15      17       1
      15       1      19      21       1
      16       1      21      20       1
      17       1      18      20       1
      18       1      20      22       1
      19       1      23      24       1
      20       1      24      26       1
      21       1      26      25       1
      22       1      25      23       1
      23       1      27      28       1
      24       1      28      29       1
      25       1      29      30       1
      26       1      30      31       1
      27       1      32      33       1
      28       1      33      35       1
      29       1      35      34       1
      30       1      34      32       1
      31       1      36      37       1
      32       1      37      38       1
      33       1      40      42       1
      34       1      42      41       1
      35       1      39      41       1
      36       1      41      43       1
      37       1      44      45       1
      38       1      45      47       1
      39       1      48      47       1
      40       1      47      46       1
      41       1      46      44       1
*NODE
       1             0.0             0.0             1.0
       2
       3             0.0             2.0
       4             0.0             4.0
       5             2.0
       6             2.0             2.0
       7             3.0
       8             3.0             1.0
       9             3.0             2.0
      10             5.0
      11             5.0             1.0
      12             5.0             2.0
      13             6.0
      14             6.0             4.0
      15             7.0
      16             7.0             4.0
      17             8.0
      18             9.0
      19             9.0             4.0
      20            10.0
      21            10.0             4.0
      22            11.0
      23            12.0
      24            12.0             2.0
      25            14.0
      26            14.0             2.0
      27            16.0             2.0
      28            16.5
      29            17.0             1.0
      30            17.5
      31            18.0             2.0
      32            19.0
      33            19.0             2.0
      34            21.0
      35            21.0             2.0
      36            22.0
      37            22.0             2.0
      38            24.0             2.0
      39            25.0
      40            25.0             4.0
      41            26.0
      42            26.0             4.0
      43            27.0
      44            28.0
      45            28.0             2.0
      46            30.0
      47            30.0             2.0
      48            30.0             4.0
*END

LSL

Back to index
// Hello World in Linden Scripting Language (LSL)

default
{
    state_entry()
    {
        llSay(0, "Hello World");
    }
}

Lua

Back to index
# Hello World in Lua

print "Hello world"

m4

Back to index
# Hello World for the m4 macro processor
Hello

MACRO-10

Back to index
TITLE HELLO WORLD
; HELLO WORLD IN MACRO 10 FOR TOPS-10
ENTRY OUTPUT
SEARCH UUOSYM

LAB:    ASCIZ /HELLO WORLD
/
OUTPUT: OUTSTR LAB              ; OUTPUT MESSAGE
        MONRT.                  ; RETURN TO MONITOR          
        END OUTPUT

MACRO-11

Back to index
;       "Hello, world!" in MACRO-11 for RT-11

        .MCALL  .EXIT,.PRINT
START:  .PRINT  #$1
        .EXIT
$1:     .ASCIZ  /Hello, world!/
        .END    START

Macromedia-Flex

Back to index
<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.macromedia.com/2003/mxml">
     <!-- Hello Word in Macromedia Flex -->
     <mx:Label text="Hello World"/>
</mx:Application>

Malbolge

Back to index
Hello World in Malbolge. No comment character exists.

(=<`$9]7<5YXz7wT.3,+O/o'K%$H"'~D|#z@b=`{^Lx8%$Xmrkpohm-kNi;gsedcba`_^]\[ZYXWVUTSRQPONMLKJIHGFEDCBA@?>=<;:9876543s+O<oLm

MAMASH

Back to index
/* Hello World in MAMASH */

TQWD LGYEA NXKIA HELLO_WORLD )1(
 
DWLH CXBZ_YKX
 
ID& HELLO_WORLD YED 'HELLO WORLD' .

Maple

Back to index
# Hello World in Maple

>> printf("Hello World!");

Mathematica

Back to index
(* Hello World in Mathematica *)

Hello[] := Print["Hello, World!"]

MATLAB

Back to index
% Hello World in MATLAB.

disp('Hello World');

MAX-MSP

Back to index

Maxima

Back to index
/*  Hello World in Maxima */

disp("hello, world");

MAXScript

Back to index

/*Hello World in MAXScript (the script language of 3ds Max).
Hello World is both printed as text and in full 3D.*/

Print "Hello World"
Text text:"Hello World"

MEL

Back to index
// Hello World in MEL scripting language for Alias Maya

proc helloWorld () {
   print "Hello World!\n";
}

helloWorld;

MetaPost

Back to index
% Hello World in MetaPost
beginfig(0);
  label("Hello, world!", (10,10));
endfig;

MEX

Back to index

// "Hello, World!" in MEX for Maximus BBS

void main()
{
  print(COLOR_WHITE,"Hello, World!\n");
}

Microtik

Back to index

#Hello World in Mikrotik RouterOS Scripting Host; :put ("Hello, World!");

mIRC-Alias

Back to index
;Hello World for mIRC (alias section)

helloworld: /echo -a Hello World!

mIRC-Commandline

Back to index
; Hello World! for mIRC (command line version)

echo Hello World!

mIRC-Script

Back to index
;Hello World for mIRC script

alias helloworld {
  /echo -a Hello World!
}

MivaScript

Back to index
<MvCOMMENT>Hello World in Miva Script</MvCOMMENT>
<MvEVAL EXPR="{'Hello World'}">

MML-AXE10

Back to index
! Hello world program in MML for Ericsson's AXE10 telephone exchange
IOTXP:Hello World;

Modula-2

Back to index
(* Hello World in Modula-2 *)

MODULE HelloWorld;
FROM InOut IMPORT WriteString,WriteLn;
BEGIN
  WriteString("Hello World!");
  WriteLn;
END HelloWorld.

Modula-3

Back to index
(* Hello World in Modula-3 *)

MODULE Hello EXPORTS Main;

IMPORT IO;

BEGIN
 IO.Put("Hello World!\n");
END Hello.

MoHAA-Script

Back to index

// Hello World in the Medal of Honor Allied Assault scripting language

iprintln "Hello World!"

MOO

Back to index
"Hello World in MOO";

player.location:announce_all("Hello, world!");

Mouse

Back to index

~ Hello World in Mouse

"HELLO, WORLD."
$

MPD

Back to index
# Hello World in MPD.

resource helloworld()
  write("Hello World")
end

MS Small Basic

Back to index
' Hello World in Microsoft Small Basic

TextWindow.WriteLine("Hello, World")

MSDOS

Back to index

@ECHO OFF
REM Hello World for DOS batch

ECHO Hello World!

MSIL

Back to index
//Hello World in MSIL (.NET assembler)

.assembly helloworld {}
.class helloworld
{
 .method static void Main() cil managed
 {
  .entrypoint
  ldstr "Hello World!"
  call void [mscorlib]System.Console::WriteLine(string)
  ret
 }
}

MuLisp

Back to index
; Hello, World! in MuLisp

(print 'Hello\,\ world\!)

Mumps

Back to index
; Hello World in Mumps-M
 w !,"Hello World"

Mythryl

Back to index
#!/usr/bin/mythryl
# Hello World in Mythryl
printf "Hello, world!\n";

Natural

Back to index

 * Hello World in Natural (by Software AG)
Write "Hello, World!".

Nemerle

Back to index
// Hello World in Nemerle (a functional programming language for .NET)

System.Console.WriteLine("Hello World");

newLISP

Back to index
;; Hello World in newLISP

(println "Hello World")

NewtonScript

Back to index
// Hello World in NewtonScript

baseview :=
   {viewBounds: {left: -3, top: 71, right: 138, bottom: 137},
    viewFlags: 581,
    declareSelf: 'base,
    _proto: protoFloatNGo,
    debug: "baseview"
   };

textview := * child of baseview *
   {text: "Hello World!",
    viewBounds: {left: 33, top: 24, right: 113, bottom: 46},
    viewFlags: 579,
    _proto: protoStaticText,
    debug: "textview"
   };

Nice

Back to index
//Hello World in Nice

void main(String[] args){ 
   println("hello world"); 
}

NSIS

Back to index
; Hello World in Nullsoft Software Install Script (NSIS)

Caption "Hello World!"
OutFile ".\HelloWorld.exe"
SilentInstall silent

Section ""
        MessageBox MB_OK "Hello World!"
SectionEnd

NXC

Back to index
/* Hello World in NXC ("Not Exactly C") */
    
#include "NXCDefs.h"
 
task main()
{
 TextOut(0, LCD_LINE1, "Hello World!");
}

Oberon.oberon

Back to index

MODULE HelloWorld;

(* Hello World in Oberon for the Oberon System *)

  IMPORT Oberon, Texts;

  VAR
      W: Texts.Writer;

  PROCEDURE Do*;
    BEGIN
        Texts.WriteString(W,"Hello World!");
            Texts.WriteLn(W);
                Texts.Append(Oberon.Log,W.buf)
                  END Do;

BEGIN Texts.OpenWriter(W)
END HelloWorld.

Oberon.std

Back to index
(* Hello World in Oberon for standard operating systems *)

MODULE HelloWorld;
IMPORT Out;
BEGIN
  Out.String("Hello World!");
  Out.Ln;
END HelloWorld;

OCaml

Back to index
(* Hello World in OCaml *)

print_string "Hello World!\n";;

Occam

Back to index
PROGRAM Hello
-- Hello world in Occam
#USE ioconv

SEQ
  write.full.string(screen,"Hello World!")

Octave

Back to index
#Hello World in Octave (http://www.octave.org/)
printf("Hello World\n");

Omnimark

Back to index
; Hello World in Omnimark


process
     output "Hello World!%n"

Ook

Back to index
Hello World in Ook. No comments possible.

Ook. Ook? Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook.
Ook. Ook. Ook. Ook. Ook! Ook? Ook? Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook.
Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook? Ook! Ook! Ook? Ook! Ook? Ook.
Ook! Ook. Ook. Ook? Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook.
Ook. Ook. Ook! Ook? Ook? Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook?
Ook! Ook! Ook? Ook! Ook? Ook. Ook. Ook. Ook! Ook. Ook. Ook. Ook. Ook. Ook. Ook.
Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook! Ook. Ook! Ook. Ook. Ook. Ook. Ook.
Ook. Ook. Ook! Ook. Ook. Ook? Ook. Ook? Ook. Ook? Ook. Ook. Ook. Ook. Ook. Ook.
Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook! Ook? Ook? Ook. Ook. Ook.
Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook? Ook! Ook! Ook? Ook! Ook? Ook. Ook! Ook.
Ook. Ook? Ook. Ook? Ook. Ook? Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook.
Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook! Ook? Ook? Ook. Ook. Ook.
Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook.
Ook. Ook? Ook! Ook! Ook? Ook! Ook? Ook. Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook.
Ook? Ook. Ook? Ook. Ook? Ook. Ook? Ook. Ook! Ook. Ook. Ook. Ook. Ook. Ook. Ook.
Ook! Ook. Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook.
Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook!
Ook! Ook. Ook. Ook? Ook. Ook? Ook. Ook. Ook! Ook. Ook! Ook? Ook! Ook! Ook? Ook!
Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook.
Ook. Ook. Ook. Ook. Ook! Ook.

OpenVMS

Back to index
$! Hello World in OpenVMS DCL

$ write sys$output "Hello World"

OPL.dialog

Back to index
REM Hello World for OPL (Psion Organizer 3a)
REM More complex version with menues and dialog boxes

PROC HELLO:
  LOCAL M%
  DO
    REM Display menu bar
    mINIT
    mCARD "Sprache","Deutsch",%d,"English",%e
    mCARD "Extras","Beenden",%x,"Info",%i
    M%=MENU
    REM process choosen function
    IF M%=%d
      REM Display german dialog box
      REM with an ENTER button to continue
      dBOX:(" ","Hallo Welt"," ","weiter",13)
    ELSEIF M%=%e
      REM Display english dialog box
      REM with an ENTER button to continue
      dBOX:(" ","Hello World"," ","continue",13)
    ELSEIF M%=%i
      REM Display copyright information ;-)
      dBOX:("Info","(C) Klaus Müller 0196","FrankfurtMain, Germany","",13)
    ENDIF
  UNTIL M%=%x
ENDP

PROC dBOX:(Z1$,Z2$,Z3$,Z4$,BUTTON%)
  dINIT Z1$
  dTEXT ""," ",0
  dTEXT "",Z2$",$102
  dTEXT "",Z3$,$202
  dBUTTONS Z4$,BUTTON%
  DIALOG
ENDP

OPL.simple

Back to index
REM Hello World for OPL (Psion Organizer 3a)
REM Simple version

PROC HELLO:
  PRINT "Hello World!"
  GET
ENDP

Oz

Back to index
% Hello World in Oz

functor
import
  System
  Application
define
  {System.showInfo "Hello World!"}
  {Application.exit 0}
end

Parser

Back to index

# Hello World in Parser

Hello world!

Pascal

Back to index

{Hello World in Pascal}

program HelloWorld(output);
begin
  WriteLn('Hello World!');
end.

Pascal-Windows

Back to index
{ Hello World in Borland Pascal 7 for MS-Windows}

PROGRAM HelloWorld;

USES
  WinCRT;

BEGIN
  InitWinCRT;
  WriteLn('Hello World!');
  ReadLn;
  DoneWinCRT;
END.

Pawn

Back to index
/* Hello World in Pawn */

main()
{
    printf "Hello World!"
}

PBASIC

Back to index
' Hello World in PBASIC (for the Boe-Bot Robot)

' {$STAMP BS2}
' {$PBASIC 2.5}

DEBUG "Hello World!"

END

PDF

Back to index
%Hello World in Portable Document Format (PDF)
%PDF-1.2
1 0 obj
<<
/Type /Page
/Parent 5 0 R
/Resources 3 0 R
/Contents 2 0 R
>>
endobj
2 0 obj
<<
/Length 51
>>
stream
BT
/F1 24 Tf
1 0 0 1 260 600 Tm
(Hello World)Tj
ET
endstream
endobj
3 0 obj
<<
/ProcSet[/PDF/Text]
/Font <</F1 4 0 R >>
>>
endobj
4 0 obj
<<
/Type /Font
/Subtype /Type1
/Name /F1
/BaseFont /Arial
>>
endobj
5 0 obj
<<
/Type /Pages
/Kids [ 1 0 R ]
/Count 1
/MediaBox
[ 0 0 612 792 ]
>>
endobj
6 0 obj
<<
/Type /Catalog
/Pages 5 0 R
>>
endobj
trailer
<<
/Root 6 0 R
>>

PEARL

Back to index
MODULE (HELLO);
/* Hello World in PEARL (Process and Experiment Automation Realtime Language) */
  SYSTEM;
   TERMINAL:DIS<->SDVLS(2);
  PROBLEM;
   SPC TERMINAL DATION INOUT
         ALPHIC DIM(,) TFU MAX
         FORWARD CONTROL (ALL);
   MAIN:TASK;
     DCL TEXT INV CHAR(30)
          INIT('HELLO WORLD!');
    OPEN TERMINAL;
    PUT TEXT TO TERMINAL;
    CLOSE TERMINAL;
   END;
MODEND;

PeopleCode

Back to index
/* Hello World in PeopleCode 8.45

&MsgText = MsgGetText(66666666, 999999999, "Hello World!");

Perl

Back to index
# Hello world in perl

print "Hello World!\n";

PHP

Back to index
<?php
  // Hello World in PHP
  echo 'Hello World!';
?>

PHP+GD

Back to index
<?
// Hello World in PHP + GD library
header("Content-type: image/gif");
$rscImage    = imagecreatetruecolor(80, 25);
$intFontC    = imagecolorallocate($rscImage, 255, 255, 255);
$intBGC        = imagecolorallocate($rscImage, 0, 0, 0);
imagestring($rscImage, 2, 5, 5, "Hello World!", $intFontC);
imagegif($rscImage);
imagedestroy($rscImage);
?>

Piet

Back to index
Hello World in Piet. No comment character exists.

Pike

Back to index
// Hello world in Pike (pike.roxen.com)

int main(){
        write("Hello World!\n");
}

PL-SQL

Back to index
-- Hello World in Oracle PL/SQL (sqlplus)

set serveroutput on

begin
  dbms_output.enable(10000);
  dbms_output.put_line('Hello World');
end;
/

PL1

Back to index
/* Hello World in PL/1 */

Hello: procedure options(main);
       put skip list('Hello World!');
end Hello;

Pocket-Calculator

Back to index
Hello World for standard pocket calculators (7-segment display).
Type in and turn calculator upside down.

0.7734

POP-11

Back to index
;;; Hello World in POP-11

: vars outputtext;
: "Hello World" -> outputtext;
: outputtext =>

** Hello World

PostgreSQL

Back to index
-- Hello World in PL/pgSQL (PostgreSQL Procedural Language)
-- In old versions replace '$$' by double qoutes

CREATE FUNCTION hello_world() RETURNS text AS $$
BEGIN
RETURN 'Hello World';
END
$$ LANGUAGE plpgsql;

SELECT hello_world();

Postscript

Back to index
% Hello World in Postscript
%!PS
/Palatino-Roman findfont
100 scalefont
setfont
100 100 moveto
(Hello World!) show
showpage

POV-Ray

Back to index
// Hello World for the Persistence of Vision Raytracer.
// Click
here to view the output.
#include "skies.inc"

camera{location <0,1,-5> look_at y}
light_source{<2,4,-7>,2}
sky_sphere{S_Cloud1}
plane{y 0 pigment{checker rgb 1,0} finish{reflection .5}}
text{ttf "timrom.ttf" "Hello World!" .3,0
  pigment {agate scale .2} translate -2.5*x
}

Powerbasic

Back to index

' Hello World in Powerbasic Console Compiler

FUNCTION PBMAIN () AS LONG

    PRINT "Hello World"

END FUNCTION

Powerflex

Back to index
// "Hello World" in PowerFlex

showln "Hello World"
system

PowerScript

Back to index
// Hello World in PowerScript

MessageBox("","Hello World!")

Powershell

Back to index
# Hello World in Microsoft Powershell

'Hello World!'

PPL

Back to index
;Hello World in PPL (PCBoard Programming Language)
PRINTLN "Hello, World!"

PQN-PROC

Back to index
PQN
C Hello World in PQN/PROC
O Hello World

PRAAT

Back to index
# Hello World in praat (www.praat.org)
echo Hello World!

ProC

Back to index
/* Hello World in Pro*C, the Oracle's embedded SQL environment */

#include <stdio.h>

EXEC SQL INCLUDE SQLCA;

int main() {
   char hello[15];
   char *user = "the_user";
   char *password = "the_password";
   char *sid = "the_sid";

   EXEC SQL CONNECT :user IDENTIFIED BY :password USING :sid;

   EXEC SQL
      SELECT 'Hello World' INTO :hello
      FROM DUAL;

   printf("%s\n", hello);

   EXEC SQL COMMIT RELEASE;
 
   return 0;
}

Processing

Back to index
// Hello world in Processing

println( "Hello world!" );

Profan

Back to index

' Hello World in Profan (http://www.profan.de/)

cls
print "Hello World!"
waitkey

Prograph

Back to index

Progress

Back to index
/* Hello World in Progress */

message "Hello World" view-as alert-box.

Prolog

Back to index
% Hello World in Prolog

hello :- display('Hello World!') , nl .

PureBasic-Console

Back to index
; Hello World in PureBasic (console program)

OpenConsole()
   ConsoleTitle ("Hello World!")
   PrintN ("Hello World!")
CloseConsole()

PureBasic-Messagebox

Back to index
; Hello World in PureBasic (message box)

MessageRequester("Hello World Messagebox","Hello World!")

PureBasic-Window

Back to index
; Hello World in PureBasic (Window)

If OpenWindow(0, 216, 0, 268, 133,  #PB_Window_SystemMenu | #PB_Window_TitleBar | #PB_Window_ScreenCentered , "Hello World Window")
 If CreateGadgetList(WindowID())
   TextGadget(1, 100, 60, 60, 20, "Hello World!")
 EndIf
EndIf

Repeat    ; Message Loop
Until WaitWindowEvent() = #PB_EventCloseWindow

Python 3000

Back to index
# Hello World in Python 3000
print("hello World")

Python

Back to index
# Hello World in Python
print "Hello World"

qore

Back to index
#!/usr/local/bin/qore
# Hello World in qore

class HelloWorld
{
    constructor()
    {
	background $.output("Hello, world!");
    }
    output($arg)
    {
	printf("%s\n", $arg);
    }
}

new HelloWorld();

QuakeC

Back to index
// Hello World in QuakeC. This should be put somewhere, for instance
// PutClientInServer() in Client.qc.

bprint("Hello World\n");

Quartz Composer

Back to index
Hello World for Quartz Composer

QuickBASIC

Back to index

REM Hello World in QuickBASIC
PRINT "Hello World!"
END

R

Back to index
# Hello World for R
cat("Hello world\n")

ratfor

Back to index
# hello.world.in.ratfor
print *, 'hello, world'
end

Rational Rose

Back to index
' Hello World in Rational Rose scripting language
Sub Main
    RoseApp.WriteErrorLog "Hello, World!"	
End Sub

REALbasic

Back to index

' Hello World in REALbasic (http://www.realsoftware.com/)

msgBox "Hello World!"

RealText

Back to index
<window width="320" height="160">
<!-- Hello World in RealText  -->
	<font size="12" name="Arial">
	<center>Hello World!</center>
	</font>
</window>

Rebol-view

Back to index
Hello World in Rebol-view.

rebol[]
view layout[
text "Hello World!"
]

REBOL

Back to index
; Hello World in REBOL

print "Hello World!"

Redcode

Back to index

; Hello World in Redcode
; Should work with any MARS >= ICWS-86
; (with 128x64 gfx core support, of course!)
;
Start   MOV     0,2455
        MOV     0,2458
        MOV     0,2459
        MOV     0,2459
        MOV     0,2459
        MOV     0,2459
        MOV     0,2459
        MOV     0,2460
        MOV     0,2465
        MOV     0,2471
        MOV     0,2471
        MOV     0,2471
        MOV     0,2479
        MOV     0,2482
        MOV     0,2484
        MOV     0,2484
        MOV     0,2484
        MOV     0,2486
        MOV     0,2486
        MOV     0,2486
        MOV     0,2486
        MOV     0,2488
        MOV     0,2493
        MOV     0,2493
        MOV     0,2493
        MOV     0,2493
        MOV     0,2497
        MOV     0,2556
        MOV     0,2559
        MOV     0,2560
        MOV     0,2565
        MOV     0,2570
        MOV     0,2575
        MOV     0,2578
        MOV     0,2585
        MOV     0,2588
        MOV     0,2589
        MOV     0,2592
        MOV     0,2593
        MOV     0,2596
        MOV     0,2597
        MOV     0,2603
        MOV     0,2605
        MOV     0,2608
        MOV     0,2667
        MOV     0,2670
        MOV     0,2671
        MOV     0,2676
        MOV     0,2681
        MOV     0,2686
        MOV     0,2689
        MOV     0,2696
        MOV     0,2699
        MOV     0,2700
        MOV     0,2703
        MOV     0,2704
        MOV     0,2707
        MOV     0,2708
        MOV     0,2714
        MOV     0,2716
        MOV     0,2719
        MOV     0,2778
        MOV     0,2778
        MOV     0,2778
        MOV     0,2778
        MOV     0,2778
        MOV     0,2779
        MOV     0,2779
        MOV     0,2779
        MOV     0,2782
        MOV     0,2787
        MOV     0,2792
        MOV     0,2795
        MOV     0,2802
        MOV     0,2805
        MOV     0,2806
        MOV     0,2809
        MOV     0,2810
        MOV     0,2810
        MOV     0,2810
        MOV     0,2810
        MOV     0,2812
        MOV     0,2818
        MOV     0,2820
        MOV     0,2823
        MOV     0,2882
        MOV     0,2885
        MOV     0,2886
        MOV     0,2891
        MOV     0,2896
        MOV     0,2901
        MOV     0,2904
        MOV     0,2911
        MOV     0,2912
        MOV     0,2913
        MOV     0,2914
        MOV     0,2917
        MOV     0,2918
        MOV     0,2919
        MOV     0,2922
        MOV     0,2928
        MOV     0,2930
        MOV     0,2933
        MOV     0,2992
        MOV     0,2995
        MOV     0,2996
        MOV     0,3001
        MOV     0,3006
        MOV     0,3011
        MOV     0,3014
        MOV     0,3021
        MOV     0,3022
        MOV     0,3023
        MOV     0,3024
        MOV     0,3027
        MOV     0,3028
        MOV     0,3030
        MOV     0,3032
        MOV     0,3038
        MOV     0,3040
        MOV     0,3103
        MOV     0,3106
        MOV     0,3107
        MOV     0,3107
        MOV     0,3107
        MOV     0,3107
        MOV     0,3107
        MOV     0,3108
        MOV     0,3108
        MOV     0,3108
        MOV     0,3108
        MOV     0,3108
        MOV     0,3109
        MOV     0,3109
        MOV     0,3109
        MOV     0,3109
        MOV     0,3109
        MOV     0,3111
        MOV     0,3111
        MOV     0,3111
        MOV     0,3120
        MOV     0,3121
        MOV     0,3124
        MOV     0,3124
        MOV     0,3124
        MOV     0,3126
        MOV     0,3129
        MOV     0,3130
        MOV     0,3130
        MOV     0,3130
        MOV     0,3130
        MOV     0,3130
        MOV     0,3131
        MOV     0,3131
        MOV     0,3131
        MOV     0,3131
        MOV     0,3135
        JMP     0

REFAL-2

Back to index
* Hello, World! in REFAL-2
start
entry go
extrn PROUT
go = <prout 'Hello, world!'>
end

Regular-Expression

Back to index
Hello World as a regular expression.
Replaces everything with "Hello World".
For use with vi, sed, etc.

Search String :  ^.*$
Replace String: 'Hello World'

Revolution

Back to index
-- Hello World in Revolution (formerly called Transcript)
answer "Hello World!"

Rexx.simple

Back to index
/* Hello World in Rexx, simple version (writes to standard output) */

say 'Hello World!'
exit

Rexx.window

Back to index
/* Hallo World in Rexx, opens window */

call RxFuncAdd 'SysLoadFuncs', 'RexxUtil', 'SysLoadFuncs'
call SysLoadFuncs
call RxMessageBox 'Hello World!', 'Hello World Window', 'OK', 'EXCLAMATION'
exit

Rey

Back to index
//beginning Hello World in Rey:
 
korzystaj "Konsola";
 
program
{
    PiszLinia("Hello World");
}
//end Hello World in Rey

RPG-IV

Back to index

H* Hello World in RPG IV

D msg             S             32    inz(*blank)
D cmd             S             64

C                   eval      msg = 'Hello World'

C     msg           dsply

C                   eval      cmd = 'DLYJOB DLY(30)'
C                   call      'QCMDEXC'
C                   parm                    cmd
C                   parm      64            len              15 5

C                   eval      *inlr = *on

RPL

Back to index
Hello World in RPL for the HP-28, HP-48, HP-49 and HP-50 series pocket calculators. No comments possible.

<<
    "HELLO WORLD"
    1 DISP
    60 FREEZE
>>

RSL

Back to index
// Hello World in RSL (RS-Bank Language)

[Hello World!];

Ruby

Back to index
# Hello World in Ruby
puts "Hello World!"

S-Plus

Back to index
# Hello World for S-Plus
cat("Hello world\n")

SAL

Back to index
// Hello World in SAL

proc main()
    MsgBox("Hello from SAL", "Hello, World!")
end

SApp

Back to index
comment: Hello World in SApp
popup "Hello ## World!" ,

SAS

Back to index
/* Hello world in SAS */
* Writes as output title;
TITLE “Hello World!”;
* writes to the log;
PUT Hello world!;

Sather

Back to index
-- Hello World in Sather

    class HELLO is
       main is #OUT + "Hello World!\n" end
    end

Scala

Back to index
// Hello World in Scala

object HelloWorld with Application {
     Console.println("Hello world!");
   }

Scheme

Back to index
; Hello World in Scheme

(display "Hello, world!")
(newline)

Scilab

Back to index

// Hello World in SciLab.

disp('Hello World');

Seed7

Back to index

# Hello World in Seed7

$ include "seed7_05.s7i";

const proc: main is func
  begin
    writeln("Hello World!");
  end func;

Self

Back to index
(|  "Hello World in Self"

  hello = (| | 'Hello World!' print)
|)

SenseTalk

Back to index
Hello World in SenseTalk.

on run put "Hello World!" end run 

Setl2

Back to index
-- Hello World in Setl2

procedure Hello();
   print "Hello World!";
end Hello;

Shakespeare

Back to index
The Infamous Hello World Program in Shakespeare.

Romeo, a young man with a remarkable patience.
Juliet, a likewise young woman of remarkable grace.
Ophelia, a remarkable woman much in dispute with Hamlet.
Hamlet, the flatterer of Andersen Insulting A/S.


                    Act I: Hamlet's insults and flattery.

                    Scene I: The insulting of Romeo.

[Enter Hamlet and Romeo]

Hamlet:
 You lying stupid fatherless big smelly half-witted coward!
 You are as stupid as the difference between a handsome rich brave
 hero and thyself! Speak your mind!

 You are as brave as the sum of your fat little stuffed misused dusty
 old rotten codpiece and a beautiful fair warm peaceful sunny summer's
 day. You are as healthy as the difference between the sum of the
 sweetest reddest rose and my father and yourself! Speak your mind!

 You are as cowardly as the sum of yourself and the difference
 between a big mighty proud kingdom and a horse. Speak your mind.

 Speak your mind!

[Exit Romeo]

                    Scene II: The praising of Juliet.

[Enter Juliet]

Hamlet:
 Thou art as sweet as the sum of the sum of Romeo and his horse and his
 black cat! Speak thy mind!

[Exit Juliet]

                    Scene III: The praising of Ophelia.

[Enter Ophelia]

Hamlet:
 Thou art as lovely as the product of a large rural town and my amazing
 bottomless embroidered purse. Speak thy mind!

 Thou art as loving as the product of the bluest clearest sweetest sky
 and the sum of a squirrel and a white horse. Thou art as beautiful as
 the difference between Juliet and thyself. Speak thy mind!

[Exeunt Ophelia and Hamlet]


                    Act II: Behind Hamlet's back.

                    Scene I: Romeo and Juliet's conversation.

[Enter Romeo and Juliet]

Romeo:
 Speak your mind. You are as worried as the sum of yourself and the
 difference between my small smooth hamster and my nose. Speak your
 mind!

Juliet:
 Speak YOUR mind! You are as bad as Hamlet! You are as small as the
 difference between the square of the difference between my little pony
 and your big hairy hound and the cube of your sorry little
 codpiece. Speak your mind!

[Exit Romeo]

                    Scene II: Juliet and Ophelia's conversation.

[Enter Ophelia]

Juliet:
 Thou art as good as the quotient between Romeo and the sum of a small
 furry animal and a leech. Speak your mind!

Ophelia:
 Thou art as disgusting as the quotient between Romeo and twice the
 difference between a mistletoe and an oozing infected blister! Speak
 your mind!

[Exeunt]

SilverBasic

Back to index
//Hello World in SilverBasic

PRINT "Hello World!"

SIMPLE

Back to index
[::PROGRAM:Hello World program in SIMPLE
A EQL @0
MSG A
END
]
{::DATA:Data part
@0:T
Hello World$$M
$$@
}

Simula

Back to index
! Hello World in Simula;

BEGIN
    OutText("Hello World!");
    OutImage;
END

SinclairBasic

Back to index
10 REM Hello World in Sinclair BASIC
20 PRINT "Hello World"

Smalltalk MT

Back to index
"Hello World in Smalltalk MT

FrameWindow new
   title: 'Hello World';
   open

Smalltalk.simple

Back to index

"Hello World in Smalltalk (simple version)"

Transcript show: 'Hello World!'.

Smalltalk.window

Back to index
"Hello World in Smalltalk (in an own window)"
"(to be entered in a special browser)"

VisualComponent subclass: #HelloWorldView
	instanceVariableNames: ''
	classVariableNames: ''
	poolDictionaries: ''
	category: 'test'

displayOn: aGraphicsContext

	'Hello World!' asComposedText displayOn: aGraphicsContext.

open

	|window|
	window := ScheduledWindow new.
	window label: 'Hello World Demo:'.
	window component: self new.
	window open.

SMIL

Back to index
<!-- Hello World in SMIL -->
<smil>
 <head>
  <layout>
   <root-layout width="300" height="160" background-color="white"/>
   <region id="text_region" left="115" top="60"/>
  </layout>
 </head>
 <body>
  <text src="data:,Hello%20World!" region="text_region">
   <param name="fontFace" value="Arial"/>
  </text>
 </body>
</smil>

SML

Back to index
(* Hello World in SML *)

fun hello() = output(std_out, "Hello World!");

Snobol

Back to index
* Hello World in Snobol

        OUTPUT = "Hello World!"

Spin

Back to index
' Hello World in Spin

CON
  _CLKMODE = XTAL1 + PLL16x
  _XINFREQ = 5_000_000
  TV_PIN = 12

OBJ
  Tv: "TV_Text"

PUB Main
  Tv.Start( TV_PIN )
  Tv.Str( String( "Hello World" ) )

Spiral

Back to index

Hello World in Spiral. No comment character exists.

e0v ***   *eXlv**   *lX      *2X       **oXi
v * * *   *     *   * 2      * o      **   v*
* * * *   * *****   * v      * v      * *iX *
* * * *   * *       * ^      v *      * * w *
* *** *   * *****   * v      * *      * * v *
*     *   *     ^   * ^      * *      * * * *
* *** *   * ****v   * v      * *      v * * *
* * * *   * *       * *      * *      ^ * * *
* * * *   * *****   * *****  * *****  * *** *
* * * *   *     *   *     *  *     *  **   **
*** ***   *******   *****v^  *******   *****

*wX ***    **3Xp    *rX4..   d5*      qd**  
* 3 * *   **   v^   *    ..  * *      *  ***
* v * ^   * #pX v   * ..  .  * *      *    **
* *** v   * # r #   * ..  .  * *      * !q* *
* * * *   * # v #   * 54 ..  * *      * * * *
* * * *   * # * #   *   @X   * *      * * * *
* * * *   * # * #   *   v    * *      * * * *
* * * *   * # * #   * * **   * *      * * * *
*  *  *   * # * #   * ** **  * *      * *** *
*  *  *   * #v* ^   * *** *  * *****  *    **
** * **   **   *v   * * * *  *     *  *  ***
 *****     *v^**    *** ***  *******  **** 

SPL

Back to index
 HELLO: PROCEDURE OPTIONS(MAIN);
*
 /* Hello World in SPL4 (Siemens) */
*
 DCL PRINTC ENTRY;
*
 CALL PRINTC('Hello World!', 12);
 RETURN;
*
 END HELLO;

SPSS

Back to index
* SPSS Syntax
* "Hello World" title in the Output Window of SPSS via SPSS Syntax.

TITLE 'Hello World'.

SQL-Advantage

Back to index
-- Hello World in SQL for Advantage Database
 
select 'Hello World' from system.iota

SQL-DB2

Back to index
-- Hello World in SQL for DB2
VALUES('hello world')

SQL-Oracle

Back to index
# Hello World in SQL for Oracle

SELECT 'Hello World' FROM dual;

SQL

Back to index
# Hello World in SQL

SELECT 'Hello World';

sqlplus

Back to index
-- Hello World in Oracle SQL*Plus

prompt Hello World!

SQR

Back to index
! Hello World in SQR
begin-program
   print 'Hello, World.' (1,1)
end-program

ST-Guide

Back to index

## Hello World for ST-Guide

@node "Hello World!"

Hello World!

@endnode

Sucro

Back to index
Hello World in Sucro
{R}Hello World!{end}

SuperCollider

Back to index

// Hello World in SuperCollider

"Hello, world!".postln;

SVG

Back to index

<?xml version="1.0" encoding="utf-8" standalone="no"?>
<!-- Hello World in SVG -->

<svg width="240" height="100" viewBox="0 0 240 100" zoomAndPan="disable"
     xmlns="http://www.w3.org/2000/svg"  xmlns:xlink="http://www.w3.org/1999/xlink">
  <title>Hello World</title>
    <g>
      <text x="10" y="50">Hello World</text>
      <animate attributeName='opacity' values='0;1' dur='4s' fill='freeze' begin="0s"/>
    </g>
</svg>

T-SQL

Back to index
-- Hello World in T-SQL
PRINT 'Hello World'

T9-Mobile

Back to index
How to enter Hello World on a standard T9 numeric
keypad of an SMS-enabled mobile phone.
T9 predictive text has to be off.

44 33 555 555 666 0 9 666 777 555 3 11111

TACL

Back to index
Comment -- Hello World for TACL (Tandem Advanced Command Language)

?tacl macro

#OUTPUT Hello world

TAL

Back to index

!     Hello world in Tandem TAL (Transaction Application Language)
      proc Hello^World main;
            begin
            int    .term[0:12] := [ 12 * [ “  “ ] ],
 .out [0:19];
            string .sout := @out ‘<<’ 1, .sp;
 
            call myterm ( term[1] );
            call open ( term[1], term );
if <> then call abend;
 
sout ‘:=’ “Hello World” -> @sp;
            call write ( term, out, @sp’-‘@sout );
if <> then call abend;
end;

Tcl

Back to index
#!/usr/local/bin/tclsh
# Hello World in Tcl

puts "Hello World!"

TECO

Back to index
!Hello World in TECO
!The $ symbol below wouldn't actually be a printing character -
!it's the [escape] character, \u001b!
FTHello World$

TeX

Back to index
% Hello World in plain \TeX
\immediate\write16{Hello World!}
\end

Texinfo

Back to index
\input texinfo
@c Hello World for Texinfo

@setfilename hello
@settitle Hello World

@node Top, Hello, (dir), (dir)

@menu
* Hello:: Hello World
@end menu

@node Hello, , Top, Top

Hello World!

@contents
@bye

Thue

Back to index
Hello World in Thue. No comments possible.
a::=~Hello World!
::=
a

TI-59

Back to index

Hello World for the TI-59 with PC-100C thermo printer.
No comment character exists.

The TI-59/PC-100C can print up to 20 characters per line (upper case
only). They are coded as 2-digit decimal numbers (see manual for
details) in up to four print registers (of five characters each)
and then printed.
Before entering the program, press LRN to switch into learn mode.
After entering the program, cancel learn mode with LRN, turn on the
printer, and run the program with A.
A pleasant sound, and what a font! Real TRUE-TYPE!

The output looks like this:

      +--------------------+
      |        HELLO WORLD!|
      |                    |
      +--------------------+


      TI59 Code   Comment

      LBL A       Start of program: label A
      OP 00       Clear the four print registers
      23          "H"
      OP 02       Write into print register 2
      17          "E"
      27          "L"
      27          "L"
      32          "O"
      00          " "
      OP 03       Write into print register 3
      43          "W"
      32          "O"
      35          "R"
      27          "L"
      16          "D"
      73          "!"
      OP 04       Write into print register 4
      OP 05       Start printing
      ADV         Line feed (optional)
      R/S         End program

TI-8x

Back to index
Hello World for TI 8x/9x basic (tested on a TI-83)

:ClrHome
:Disp "HELLO WORLD"

TI-BASIC-Extended

Back to index
10 REM Hello World in Extended BASIC
20 REM for the TI99 series computer
100 CALL CLEAR :: DISPLAY AT(10,5):"Hello World" :: ACCEPT AT(20,4):A$

TI-BASIC

Back to index
10 REM Hello World in TI BASIC
20 REM for the TI99 series computer
100 CALL CLEAR
110 PRINT "HELLO WORLD"
120 GOTO 120

TinyFugue

Back to index
;Hello World in TinyFugue

/_echo Hello, World!

Tk

Back to index

#!/usr/local/bin/wish -f
# Hello World in Tk

label .l -text "Hello World!"
pack .l

Toy

Back to index
# Hello World code in Toy Programming Language (generic way)

<< "Hello World";

Trans

Back to index
// Hello World in Trans (Transmuter Programming Language)
import Console
Console.write("Hello World!")

troff

Back to index
\"	"Hello, world!" in troff

Hello, world!

TSO-CLIST

Back to index
PROC 0
/* Hello World in TSO CLIST */
write Hello World!

Turing-Machine

Back to index
Hello World as a Turing machine.

State   Read   |   Write     Step    Next state
---------------|---------------------------------
1       empty  |   H         >       2
2       empty  |   e         >       3
3       empty  |   l         >       4
4       empty  |   l         >       5
5       empty  |   o         >       6
6       empty  |   blank     >       7
7       empty  |   W         >       8
8       empty  |   o         >       9
9       empty  |   r         >       10
10      empty  |   l         >       11
11      empty  |   d         >       12
12      empty  |   !         >       STOP

Turing

Back to index
% Hello World in Turing
put "Hello World!"

UniComal

Back to index
// Hello World in UniComal

PRINT "Hello World"

Unix-Shell

Back to index
# Hello World for the Unix shells (sh, ksh, csh, bash, ...)

echo 'Hello World!'

unlambda

Back to index
# Hello World in unlambda

`r```````````.H.e.l.l.o. .w.o.r.l.di

UnrealScript

Back to index
// Hello World for UnrealScript

class HelloWorldHUD extends HudBase;

simulated function DrawHudPassC (Canvas C)
{
  C.SetPos( 0.50*C.ClipX , 0.50*C.ClipY);
  C.DrawText("Hello World!");
}

defaultproperties
{
}

Ursala

Back to index
# hello world in Ursala

#executable&

f = -[hello world]-!

Vala

Back to index
// Hello World in Vala

using GLib;

int main(string[] args) {
   stdout.printf("Hello world!\n");
   return 0;
}

Vatical

Back to index

+ Hello World in Vatical

LITURGY:
	PRAY "Hello World!"
AMEN.

VAX-11-Macro

Back to index
; Hello World in VAX-11 MACRO

        .title hello
term_name:      .ascid /SYS$INPUT/
term_chan:      .blkw 1
out_iosb:       .blkq 1
msg:    .asciz  /Hello, world!/

        .entry start,0

        ; establish a channel for terminal I/O
        $assign_s devnam=term_name,-
                chan=term_chan
        blbc r0,error

        ; queue the I/O request
        $qio_s chan=term_chan,-
                func=#io$_writevblk,-
                iosb=out_iosb,-
                p1=msg,-
                p2=#13
        blbc r0,error

        $exit_s ; normal exit

error:  halt ; error condition

        .end start

VAX-Macro

Back to index
Hello World in VAX Macro.

        .title  helloworld
        .ident  /hello world/
;
        .library        /sys$library:lib/
        $libdef
        $lib$routinesdef


        .psect  $data,wrt,noshr,noexe,long

hello:  .ascid  /Hello World!/

        .psect  $code,nowrt,shr,exe,long

        .entry  helloworld,^m<r9,r10,r11>

        pushaq  hello                   ; output the
message
        calls   #1,g^lib$put_output     ;

        ret                             ; GTFOH
        .end    helloworld              ;

VBScript

Back to index
' Hello World in VBScript (Windows Scripting Host)
msgbox "Hello, World!"

Velocity

Back to index
<HTML>
<!-- Hello World in Velocity -->
<BODY>
  #set( $foo = "Hello World" )
  $foo
</BODY>
</HTML>

Verilog

Back to index
/* Hello World in Verilog. */

module main;

 initial
   begin
     $display("Hello, World");
     $finish ;
   end

 endmodule

Vexi

Back to index
<!-- Hello World in Vexi. -->

<vexi xmlns:ui="vexi://ui">
    <ui:box framewidth="200" frameheight="100">
        <ui:box text="Hello World!" />
        vexi.ui.frame = thisbox;
    </ui:box>
</vexi>
/<

VHDL

Back to index

--Hello World in VHDL

ENTITY helloworld IS
END helloworld;

ARCHITECTURE hw OF helloworld IS

BEGIN

ASSERT FALSE
REPORT "HELLO, WORLD!"
SEVERITY NOTE;

END hw;

Visual-FoxPro

Back to index
*Hello World in Microsoft Visual FoxPro 5-9
? "Hello World!"

VisualBasic

Back to index
REM Hello World in Visual Basic for Windows

VERSION 2.00
Begin Form Form1
   Caption         =   "Form1"
   ClientHeight    =   6096
   ClientLeft      =   936
   ClientTop       =   1572
   ClientWidth     =   6468
   Height          =   6540
   Left            =   876
   LinkTopic       =   "Form1"
   ScaleHeight     =   6096
   ScaleWidth      =   6468
   Top             =   1188
   Width           =   6588
   Begin Label Label1
      Caption         =   "Hello World!"
      Height          =   372
      Left            =   2760
      TabIndex        =   0
      Top             =   2880
      Width           =   972
   End
End
Option Explicit

VisualBasic.NET

Back to index
'Hello World in Visual Basic .NET (VB.NET)

Imports System.Console

Class HelloWorld

    Public Shared Sub Main()
        WriteLine("Hello, world!")
    End Sub

End Class

VisualBasic6

Back to index
' Hello World in Visual Basic 6

Private Sub Form_Load()
Print "Hello World"
End Sub

VisualProlog

Back to index
/* Hello World in Visual Prolog */

goal
    console::init(),
    stdio::write("Hello World!").

VisualWorksSmalltalk

Back to index

"Hello World! in VisualWorks Smalltalk"

Dialog warn: 'Hello World!'.

VMS-DCL

Back to index
$ ! Hello World in Digital Command Language for the VMS operating system

$ WRITE SYS$OUTPUT "Hello World!"

VRML

Back to index
#VRML V2.0 utf8
# Hello World in VRML

Shape
        {
        geometry Text
                {string "Hello World!"}
        }

VSL

Back to index
/* "hello, world" in VSL (the script language of Virtools),
to be used in a "Run VSL" building block */
 
void main()
{
    bc.OutputToScreen("hello, world");
}

VVVV

Back to index
Hello World in VVVV

Whirl

Back to index
Hello World in Whirl

110001100111000111110000010001111100011000000000110000011100000110000010000011000111100000111110000011100001111100100011001110000111111100001001111100011000000000110000011000111110001000000000000000000001001111110000111111000100000000000000000000000000011111000100100000000111111000100000000000001001000011111000001110000111110010001100011000000100010000011000000000000000001100000111001111100111111000100111001111000011100010011111110000111000110000000000000000000000000000000001000100001111100000111000011111001100011100000111000000010001111100000111110001000000000111000110000000000000000000000000000000100100001111100000111000011100010000000000000100010000111110001110001111100111111000011100001100111000111000000000001111100000111000110000110110001000000000010000001111100000111000011111000000010001110000000000000000000000000000000100000011111000001100

Whitespace

Back to index

Hello #World #in #Whitespace	* # #	* # # #
+	*[Space]
+ #is #marked #with"#" # #[tab]	#with"*"	*line-feed #with #"+"	* #	*so
+it	#would
+be #easier #to #write #again... #All	*the	*non-whitespace-characters #are	*ignored...	* # #
+	*
+ # # # # #	*	* #	*	* # #
+	*
+ # # # # #	*	* #	*	*	*	*
+	*
+ # # # # #	* # # # # #
+	*
+ # # # # #	* #	* #	*	*	*
+	*
+ # # # # #	*	* #	*	*	*	*
+	*
+ # # # # #	*	*	* # #	* #
+	*
+ # # # # #	*	* #	*	* # #
+	*
+ # # # # #	*	* # #	* # #
+	*
+ # # # # #	* # # # #	*
+	*
+ # # # # #	* #	* #
+	*
+ # #
+
+
+

wml

Back to index
# Hello World in Wesnoth Markup Language (wml)
#define HELLOWORLD
  [message]
    speaker="narrator"
    message=_"Hello World"
  [/message]
#enddef

WSH

Back to index
// Hello World for the Windows Scripting Host
WScript.Echo("Hello World!");

X++

Back to index
// Hello World in X++ (Microsoft Axapta)

class classHelloWorld
{
}

static void main(args Args)
{
    dialog   dialog;
    ;
    dialog = new dialog();
    dialog.addText("Hello World!");
    dialog.run();
}

Xbase++

Back to index
Hello World in Xbase++
func Main()
  Qout("Hello World!")
return 1

xblite

Back to index

' Hello World in xblite, Windows GUI mode

	IMPORT "gdi32"
	IMPORT "user32"

DECLARE FUNCTION Entry ()

FUNCTION Entry ()
	MessageBoxA (0, &"Hello World!", &"Hello World Window", $$MB_OK)
END FUNCTION
END PROGRAM

XHTML

Back to index
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
   "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<!-- Hello World in XHTML -->
<html
 xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
 <head>
   <title>
     Hello World!
   </title>
 </head>
 <body>
   <h1>Hello World!</h1>
 </body>
</html>

XLogo

Back to index
#Hello World in XLogo

to helloworld
 resetall
 hideturtle
 fd 20 left 180
 fd 40 left 180
 fd 20 right 90
 fd 20 left 90
 fd 20 left 180
 fd 40 left 90
 fd 20 left 90
 fd 20 right 90
 fd 20 right 90
 fd 10 right 90
 fd 20 left 90
 fd 10 left 90
 fd 30 left 90
 fd 40 left 180
 fd 40 left 90
 fd 20 left 90
 fd 40 left 180
 fd 40 left 90
 fd 40 left 90
 fd 20 left 90
 fd 20 left 90
 fd 20 left 90
 fd 60 left 90
 fd 40 left 180
 fd 40 left 90
 fd 20 left 90
 fd 20 left 180
 fd 20 left 90
 fd 20 left 90
 fd 40 left 180
 fd 40 left 90
 fd 40 left 90
 fd 20 left 90
 fd 20 left 90
 fd 20 left 90
 fd 40 left 90
 fd 20 right 90
 fd 20 right 90
 fd 5  left 90  
 fd 5  left 90  
 fd 25 left 180
 fd 40 left 90
 fd 40 left 90
 fd 20 left 90
 fd 20 left 90
 fd 20 left 90
 fd 20 left 90
 fd 40 left 180
 fd 40
end

XML

Back to index

<?xml version="1.0" encoding="ISO-8859-1"?>
<?xml-stylesheet type="text/xsl" href="HelloWorld.xsl" ?>
<!-- Hello World in XML -->
<text><string>Hello, World</string></text>

XPL0

Back to index
\Hello World in XPL0
code Text=12;
Text(0, "Hello World!
")

XQuery

Back to index
(: Hello World with XQuery :)
let $i := "Hello World"
return $i

XSL-FO

Back to index
<?xml version="1.0" encoding="utf-8"?>
<!-- Hello World in XSL-FO -->
<fo:root xmlns:fo="http://www.w3.org/1999/XSL/Format">
    <fo:layout-master-set>
        <fo:simple-page-master master-name="LetterPage" page-width="8.5in" page-height="11in">?
            <fo:region-body region-name="PageBody" margin="0.7in"/>
        </fo:simple-page-master>
    </fo:layout-master-set>
    <fo:page-sequence master-reference="LetterPage">
        <fo:flow flow-name="PageBody">
            <fo:block font-size="12pt" font-family="courier">Hello, World</fo:block>
        </fo:flow>
    </fo:page-sequence>
</fo:root>

XSLT

Back to index
<?xml version="1.0" encoding="UTF-8"?>
<!-- Hello World in XSLT -->
<xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform">
    <xsl:template match="/">
        <xsl:text>Hello World!</xsl:text>
    </xsl:template>
</xsl:stylesheet>

XUL

Back to index
<?xml version="1.0"?>
<!-- Hello World in XUL -->
<window xmlns="http://www.mozilla.org/keymaster/gatekeeper/there.is.only.xul">
<label value="Hello World!"/>
</window>

Yacas

Back to index
Hello World in Yacas

WriteString("Hello World")

ZIM

Back to index

% Hello World in ZIM (database and development language)

out "Hello World"



Sumber: http://www.roesler-ac.de/wolfram/hello.htm
Read More